Originally posted by snoopy369
I suspect the reason for meltdowns being so significant ... is that it makes for better gameplay. Nuke power plants have to have a drawback that is significant enough to make the choice between coal and nuclear power a true choice. If it's a minor drawback, like a few unhappy or unhealthy people, then it would have to be incredibly frequent (which then you'd all complain about just as much). Making a nuclear meltdown both rare and minor makes it entirely pointless - and makes the choice between coal and nuclear power plants no choice at all.
I suspect the reason for meltdowns being so significant ... is that it makes for better gameplay. Nuke power plants have to have a drawback that is significant enough to make the choice between coal and nuclear power a true choice. If it's a minor drawback, like a few unhappy or unhealthy people, then it would have to be incredibly frequent (which then you'd all complain about just as much). Making a nuclear meltdown both rare and minor makes it entirely pointless - and makes the choice between coal and nuclear power plants no choice at all.
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