I'm running a test to see how the starting positions are affected. I'm not going to play full games with this right now, but I start several new games and examine my surroundings.
The games are started under Fractal, which is the map I usually play on.
1st start:
Coastal start, no seafood in the immediate vicinity. Only Corn and Horses in the capital's fat X, of the early resources. Some Calendar resources nearby.
2nd start:
Only Pigs and Gold in the immediate vicinity. Some Floodplains, but not enough to go crazy. Other than Gold, no happy resources too close to me, not a great start either.
3rd start:
1 source of clams! But that's it, fish outside of the city's range. However, Clams + Corn + Pigs are good food for the city. Not bad, but looking at the surrounding terrain, doesn't seem great, either.
4th start:
No seafood! No immediately available happy resources nearby. A spot of desert that is disappointing. Two, even. Again, not the best start.
5th start:
Two Clams, finally! Still, no other resources in the capital's fat X. A disappointing desert, but nice founding spots along the river.
6th start:
The biggest feature of this start is along the river. You can found a city with access to 4 Calendar resources, for uber-commerce. The capital seems better than the previous starts. Food AND happy.
My overall impression is, these starts are a bit too balanced. I understand the changes affect the area immediately around the capital. Which seems, in all starts, average, a bit better or a bit worse. Never really bad, never great. I would've expected to draw at least one extremely good start in 6.
Comments?
The games are started under Fractal, which is the map I usually play on.
1st start:
Coastal start, no seafood in the immediate vicinity. Only Corn and Horses in the capital's fat X, of the early resources. Some Calendar resources nearby.
2nd start:
Only Pigs and Gold in the immediate vicinity. Some Floodplains, but not enough to go crazy. Other than Gold, no happy resources too close to me, not a great start either.
3rd start:
1 source of clams! But that's it, fish outside of the city's range. However, Clams + Corn + Pigs are good food for the city. Not bad, but looking at the surrounding terrain, doesn't seem great, either.
4th start:
No seafood! No immediately available happy resources nearby. A spot of desert that is disappointing. Two, even. Again, not the best start.
5th start:
Two Clams, finally! Still, no other resources in the capital's fat X. A disappointing desert, but nice founding spots along the river.
6th start:
The biggest feature of this start is along the river. You can found a city with access to 4 Calendar resources, for uber-commerce. The capital seems better than the previous starts. Food AND happy.
My overall impression is, these starts are a bit too balanced. I understand the changes affect the area immediately around the capital. Which seems, in all starts, average, a bit better or a bit worse. Never really bad, never great. I would've expected to draw at least one extremely good start in 6.
Comments?
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