All the discussion about how to best use specialists has got me thinking about how I use them in my games.
In general, I like to have only one "GP factory" city. Why? Because I can sometimes have it generating GP so fast that other cities can't keep up due to the ever-increasing GP costs. Essentially, then, the GPPs that those other cities are generating are wasted because they won't ever become an actual GP.
I think this situation could be avoided if I did a bit more micromanaging of my cities. Thus, I have two questions.
1) Are Philosophical and Pacifism worth it if only one city will be devoted to the production of great people? Sure, doubling points is impressive, but the benefits are only being felt in one city rather than empire-wide.
2) How does one micromanage great person production to avoid one city generating all the GP? Is it as simple as adding and removing specialists?
In general, I like to have only one "GP factory" city. Why? Because I can sometimes have it generating GP so fast that other cities can't keep up due to the ever-increasing GP costs. Essentially, then, the GPPs that those other cities are generating are wasted because they won't ever become an actual GP.
I think this situation could be avoided if I did a bit more micromanaging of my cities. Thus, I have two questions.
1) Are Philosophical and Pacifism worth it if only one city will be devoted to the production of great people? Sure, doubling points is impressive, but the benefits are only being felt in one city rather than empire-wide.
2) How does one micromanage great person production to avoid one city generating all the GP? Is it as simple as adding and removing specialists?
Comment