I don't care about a city not yielding 3 food when it's build on a floodplain. I can see the logic behind that.
But the floodplain should at least return when you raze the city. It's extremely annoying to loose floodplains like this. The AI always builds its cities at stupid locations and sometimes you have to raze them to get access to a good location. Rather annoying of that good location then turns out to be ruined.
Cities founded on floodplains could yield 3 food, but -1 health (in addition to the current - health from floodplains). That's perhaps a fun idea.
But the floodplain should at least return when you raze the city. It's extremely annoying to loose floodplains like this. The AI always builds its cities at stupid locations and sometimes you have to raze them to get access to a good location. Rather annoying of that good location then turns out to be ruined.
Cities founded on floodplains could yield 3 food, but -1 health (in addition to the current - health from floodplains). That's perhaps a fun idea.
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