Originally posted by LordShiva
Double post 7 mins apart, to be precise
Double post 7 mins apart, to be precise
Tom P.
)
How about agriculture, writing, metallurgy, pottery, organized military, masonry and great building projects, the wheel, animal domestication, etc.??? The Sumerians were the first to develop all of these technologies on a widespread scale large enough to spread to other civs. Is that good enough for you?
) I don't think including for novelty and including for popular demand are necessarily mutually exclusive. The way I perceive the process, with no inslide infomashin, of course
, is that Firaxis takes a certain amount of public input, but then is also determined to make each Civ product unique. Otherwise, there maybe wouldn't be sufficient reason to for the public to buy the new product. (I really did like Civ3 and probably would have happily played it for a couple more years, if something new and unique hadn't come out, for one example.)
So a few civs get in because of demand, perhaps. (Babylon?) Maybe they change the leaderhead (Hammurabi?) for variety. Maybe a few more get in just to be different. (But I think wishing for Ethiopia might be a bit much.) Maybe a few old standards get in, but they change the leaderhead on them for more uniqueness, i.e. the Lincoln/Washington switcheroo.
(Really, I should lay off that grape juice.
} Edit: I do think the Portuguese were more important though.
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