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Originally posted by Adagio
Also why not make a Terra Cotta Army wonder, that gives the 'Combat 1' promotion to all ground units ('Combat 2' for aggressive civs)
So units can, after combat with nothing but Barbarians, pick up some promotion like, say, Blitz? Great idea.
Participating in my threads is mandatory. Those who do not do so will be forced, in their next game, to play a power directly between Catherine and Montezuma.
Originally posted by Adagio
While speaking of wonders, why not make a wonder that gives a spreading bonus to your state religion (inside your borders). This could give all your cities a much higher chance of adopting your state religion, while giving a smaller bonus to other civs cities.
There is, it's called a Shrine. There's no need for anything more really.
Participating in my threads is mandatory. Those who do not do so will be forced, in their next game, to play a power directly between Catherine and Montezuma.
Originally posted by Adagio
Also it could really help the AI I believe, because the AI doesn't use missionaries that often, so they don't get the full effect of the civics
How about a wonder that pumps out missionaries? or which would allow more then 3 missionaries of one type.
Sometimes the AI goes mad about missionaries and tries to convert everything that it can see although some other times it doesn't bother at with religion. I have also had the situation that I gave a missionary to the AI as a gift of a religion which was not yet present in its empire. It simply moved into the capitale and didn't use it. The AI didn't have the theocracy civic.
Originally posted by JackRudd
So units can, after combat with nothing but Barbarians, pick up some promotion like, say, Blitz? Great idea.
Isn't Blitz available only to armour? If so, what's the problem?
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Originally posted by ben04
How about a wonder that pumps out missionaries? or which would allow more then 3 missionaries of one type.
I reckon the game should allow you one extra missionary for a religion for each cathedral type building you have constructed.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
I'd like to see a Naval Academy National Wonder, similar to West Point only for naval units. It should be available with Chemistry when Frigates can be built.
I reckon the game should allow you one extra missionary for a religion for each cathedral type building you have constructed.
Or how about a Seminary National Wonder, available with Education that allows you build unlimited Missionaries and gives Great Prophet points. Currently there's no National Wonder that gives Great Prophet points. That would be a good one.
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