Originally posted by Artuero
The GP techs (Music, Economics, Physics and Fusion),
The GP techs (Music, Economics, Physics and Fusion),
Economics, OTOH, is less important in my games. I nearly always run merchants when I'm short in cash. An extra GM is nice, but not that important. Of course, it's better to take the advantage instead of giving it to someone else
Physics similar. GS are easy to come by.
Fusion can be good but there is not that much use of a GE that late. Can be very helpful if you specifically play for it, though.
DeepO
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