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Ok, word: The AI gets cost cheats at nearly every difficulty level:

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  • i have seen barbs walk thru another civs territory to get to my city and starts trying to pillage my stuff
    one one particular occasion a rifleman barb passed directly next to the city and didnt attck instead continuing towards me
    when it arrived it was damaged so perhaps they attacked it?
    either way barbs simply do not apply to the AI imo

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    • Originally posted by wattro


      What's a DL? You going to lough at me? lmao...

      Besides, what does a first post have to do anything with the quality of my (or anyone's) ideas? It's often the outsider's POV which brings the best POV to the table.
      I did not mean to say that the quality of a post has anything to do with the number of post you had before. But because it was your first post I got the idea that it could be a double login (DL) used to heat up the discussion.
      If your user name is not a DL, I apologize for this.

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      • No worries, Lucilla. I wasn't sure what I was being called, so I had to ask. =) I'm definitely not a DL.

        There are literally hundreds of video game software engineers in the same building as where I work, so I know what I am asking is not unfeasible.

        I think when you get to the point where an AI hasn't really evolved (just gotten more complex through each iteration of civ) that you really need to step back and re-evaluate how the AI is going to operate.

        I'd love to re-writre the AI, but I barely have time to post. My best bet is to contribute ideas to the community and hope some picks up on them.

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