I find it quite surprising how easy some people seem to think writing a good AI is.
I've almost finished making a very basic text-based strategy game with cities and defenders and attackers with 1/10000th of the complexity of Civ and I've only just managed to create an AI that can challenge the player. To make it hard, I still have to let it cheat...and it keeps getting stuck in infinite loops!
Seriously, non-programmers, it is NOT easy!
I've almost finished making a very basic text-based strategy game with cities and defenders and attackers with 1/10000th of the complexity of Civ and I've only just managed to create an AI that can challenge the player. To make it hard, I still have to let it cheat...and it keeps getting stuck in infinite loops!
Seriously, non-programmers, it is NOT easy!
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