Originally posted by I_pity_the_fool
WRT your save:
Do you have anything against those religious civics? If you choose Free Religion you'll get +10% science and a happy face per religion in each city. And you won't get diplomacy modifiers for being of the wrong faith. Also, Organized Religion is good for infrastructure.
Also, there's no reason not to have Free Market or Mercantilism over Decentralization. It'll bring in a lot more money.
WRT your save:
Do you have anything against those religious civics? If you choose Free Religion you'll get +10% science and a happy face per religion in each city. And you won't get diplomacy modifiers for being of the wrong faith. Also, Organized Religion is good for infrastructure.
Also, there's no reason not to have Free Market or Mercantilism over Decentralization. It'll bring in a lot more money.
Thanks for the tips Dominae- I played a full game last night and through the day and did much better by tech trading and focusing on getting the commerce jamming, and won a space race victory with a healthy point lead at the time of game end. I won't say Ii've got the bugger sussed as yet, but it was sort of a breakthrough
Robinski: I noticed a few things this last game when I started focusing on tech trading: 1 ) I needed to have at laest a cautious or better relationship. 2) if you hover over the tech in the trade screen, it will tell you the beaker cost. The tech you are offering should be close to that or the AI probably won't accept it. Sometimes you have to add 2 or 3 cheap ones to get an expensive one. Also, I read somewhere that they won't trade a tech when they are using that tech to build a wonder.
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