And yes, America has helped many countries in her history, however again the sad fact can be held that in many of those instances of help America helped because there was something in it for her.
It's happening right now. There are some who absolutely believe removing Saddam Hussein was the right altruistic move for the benefit of Iraqi people. Some supported it for selfish reason, and others for hateful ones. But there were also people who opposed it with those exact three mindsets. And to pick any one person and decide what their motives are requires a level of mindreading I don't possess. So the fact that other explanations exist doesn't mean much, and I'm not pessimistic enough to assume that the worst reason is actually the accurate one.
OK, on topic: Something that's really surprised me is the AI's inability to realize winning/losing strategies (on Noble). 2 games ago one opponent was waay ahead of me technologically and militarily. He was 2 pieces away from winning the space race and I'd barely gotten machinegunners. But I declared war to slow him down, and 55 turns later won a time victory because he was too busy attacking me to build the last 2 pieces. Even funnier, last game I decided to go to a cultural victory, everyone was perfectly peaceful as I dinged 1 legendary city, then 2. I finally hit 3 and won, and when I hit the "one more turn" button, then I got attacked. That was definitely a WTF moment.

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