The Indians start with Mysticism and Mining ( they also have the fast worker - movement: 3)
This would save one tech to research, though their abilities are not that good. Spiritual might be ok, but i dislike both industrious and organized.
But interesting anyway, i came up with the thought that religious player must find another way to expand some posts earlier. chopping is not a viable strat for them i think.
edit:
for players focusing on religions it might even be a better idea to let the city grow a bit (usually 3 i think) and have the first 3 religions be founded in the starting capital.
Former games with the indians showed me - that at least timing wise - it is ok.
grow to 3 - build settler - before you found 2nd city you have researched and found the first 3 relgions. this usually doesnt even need a delay of founding the 2nd city (meaning: hitting the end of turn button although the settler is ready to found city).
Why one would like to have that ? 3 shrines in a city should be fun^^
edit2:
still referring to games where i didnt chop
edit3:
we are a "sticky" thread
This would save one tech to research, though their abilities are not that good. Spiritual might be ok, but i dislike both industrious and organized.
But interesting anyway, i came up with the thought that religious player must find another way to expand some posts earlier. chopping is not a viable strat for them i think.
edit:
for players focusing on religions it might even be a better idea to let the city grow a bit (usually 3 i think) and have the first 3 religions be founded in the starting capital.
Former games with the indians showed me - that at least timing wise - it is ok.
grow to 3 - build settler - before you found 2nd city you have researched and found the first 3 relgions. this usually doesnt even need a delay of founding the 2nd city (meaning: hitting the end of turn button although the settler is ready to found city).
Why one would like to have that ? 3 shrines in a city should be fun^^
edit2:
still referring to games where i didnt chop
edit3:
we are a "sticky" thread
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