Originally posted by Solver
A unit with a Medic promotion heals other units stacked with it an extra 10% of damage per turn.
My understanding is thus. If a unit with strength 6 is wounded and down to 4, then damage is 2. Thus, a Medic would heal that unit an extra 0.2 points per turn. At least I've always assumed it works so.
A unit with a Medic promotion heals other units stacked with it an extra 10% of damage per turn.
My understanding is thus. If a unit with strength 6 is wounded and down to 4, then damage is 2. Thus, a Medic would heal that unit an extra 0.2 points per turn. At least I've always assumed it works so.
Not having the game yet (

Comment