I have a Dell Inspiron 8200 with nVidia GeForce4 440 Go. I'd like to confirm if my game symptoms agree with other people who have seen with the same video card. And more importantly, does anyone have a good solution to fix the problems?
The primary symptom I see is that the terrain features of the primary playing map is all black. However, riverbanks and resources and a few terrain features are visible. Units seem to be visible. The minimap is visible, and the main map becomes visible if you zoom out sufficiently (but disappears again when zooming back in). No "Cheshire cat" problems-- Sid shows up just fine in the tutorial. My game successfully initializes, without start-up problems.
As far as the hardware, this card should be supported. The system requirements state a 64MB video card with hardware T&L. The GeForce4 440 Go supports hardware transform and lighting. This card does not support programmable pixel and vertex shaders, but these advanced features are separate from T&L and are not part of the system requirements for the game.
I've heard of two potential solutions to the game for the time being: (1) Downloading beta drivers, since laptop manufacturers (Dell, for me) do not have the most recent nVidia drivers. This requires downloading drivers and then replacing an INI file to "convince" the installer to install the drivers. (2) Change the XML files to temporarily disable the "fog of war".
Has anyone else found alternative solutions?
Cheers!
The primary symptom I see is that the terrain features of the primary playing map is all black. However, riverbanks and resources and a few terrain features are visible. Units seem to be visible. The minimap is visible, and the main map becomes visible if you zoom out sufficiently (but disappears again when zooming back in). No "Cheshire cat" problems-- Sid shows up just fine in the tutorial. My game successfully initializes, without start-up problems.
As far as the hardware, this card should be supported. The system requirements state a 64MB video card with hardware T&L. The GeForce4 440 Go supports hardware transform and lighting. This card does not support programmable pixel and vertex shaders, but these advanced features are separate from T&L and are not part of the system requirements for the game.
I've heard of two potential solutions to the game for the time being: (1) Downloading beta drivers, since laptop manufacturers (Dell, for me) do not have the most recent nVidia drivers. This requires downloading drivers and then replacing an INI file to "convince" the installer to install the drivers. (2) Change the XML files to temporarily disable the "fog of war".
Has anyone else found alternative solutions?
Cheers!
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