If we derive that theory a bit further, we see, that if we multiply odds with damage, we can see the expected damage per round.
It equals for our unit
xS = (R / (R + 1)) * ((3R + 1) / (5R + 15))
or
xS = (3R² + R) / (5R² + 20R + 15)
and equivalently
xO = (R + 3) / (15R² + 20R + 5)
If we take our example above, xS = 28% * 2/3 ~ 19%, and xO = 1/7 * 1/3 = 1/21 ~ 5%.
Or, our unit is expected to kill the other unit in an average of about 5-6 rounds, while the other unit is expected to kill ours in 21 rounds.
Theoretically only! Because if the fight would go over these 21 rounds and the other unit really wins 7 of them necessary to inflict 100% damage, our unit won 14 at the same time and inflicted 392% damage - hence the other unit would be dead long ago.
So, what would be the real odds of the other unit to win? It has to win 7 rounds and can afford to lose only 3. Or we have to win 4 rounds and can afford to lose 20. I'll check the odds on this another time, when I have more time available. Unless one of you slackers does it.
Sorry for my rambling.
It equals for our unit
xS = (R / (R + 1)) * ((3R + 1) / (5R + 15))
or
xS = (3R² + R) / (5R² + 20R + 15)
and equivalently
xO = (R + 3) / (15R² + 20R + 5)
If we take our example above, xS = 28% * 2/3 ~ 19%, and xO = 1/7 * 1/3 = 1/21 ~ 5%.
Or, our unit is expected to kill the other unit in an average of about 5-6 rounds, while the other unit is expected to kill ours in 21 rounds.
Theoretically only! Because if the fight would go over these 21 rounds and the other unit really wins 7 of them necessary to inflict 100% damage, our unit won 14 at the same time and inflicted 392% damage - hence the other unit would be dead long ago.
So, what would be the real odds of the other unit to win? It has to win 7 rounds and can afford to lose only 3. Or we have to win 4 rounds and can afford to lose 20. I'll check the odds on this another time, when I have more time available. Unless one of you slackers does it.
Sorry for my rambling.
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