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  • #31
    Originally posted by Verenti
    That's a common saying, Mate.
    I -am- from the greater Pittsburgh area, though. ("Greater" indeed). I've got WTAE-4 on currently, watching the end of Monday Night Football. Yay for cable TV. Once upon a time, I used to have to tune in with rabbit ears, and that was some heinously bad "fuzzy TV" if you know what I mean.


    - Sirian

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    • #32
      Originally posted by Verenti
      That's a common saying, Mate.
      Especially among Penguin hockey fans, Mate!
      Eine Spritze gegen Schmerzen, bitte.

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      • #33
        Originally posted by Solver
        The Jaguar's indeed buildable without resources. Given that Montezuma is Agg, it's not a poor UU.
        Its actually one of my favorites, especially with the trait combo. bee line for ironworking and let the ais build cities for you.

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        • #34
          Originally posted by Solver
          Start your first game on Noble guys . You'll likely lose, but that will be a good way to learn the game.
          I've traditionally started my 'new games' on Prince level. Probably will for cIV if I can get a DVD ROM installed.

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          • #35
            Incan quechua is a silly name, it is like persian mede, or british english

            what were they thinking?

            chasquis were not a military unit but at least, you know, they existed, they carried messages thru mountains, and had light weapons to defend if attacked.


            playing with all the civs in a small map, like city states sounds like a lot of fun
            I need a foot massage

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            • #36
              Originally posted by Sarxis
              I've traditionally started my 'new games' on Prince level. Probably will for cIV if I can get a DVD ROM installed.
              Arak, aren't you in the states? North Americans are getting two CDs. DVD is for Euro's only.

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              • #37
                By the way, Solver, any idea what is the "fair" difficulty level in Civ4 - i.e. the level where the AI gets neither benefits nor penalties? It was Regent in Civ3.

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                • #38
                  Originally posted by Sir Ralph
                  By the way, Solver, any idea what is the "fair" difficulty level in Civ4 - i.e. the level where the AI gets neither benefits nor penalties? It was Regent in Civ3.
                  Noble.

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                  • #39
                    Hmmm... was just thinking... perhaps the regular knight doesn't have a disengage chance like other mounted units and the camel archer does? Perhaps parhaps... it would make sense... and it would indeed be a powerful unit then all in all! Solver is a tightlipped fellow at times...
                    Last edited by Freddz; October 25, 2005, 06:21.

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                    • #40
                      Originally posted by Sirian
                      Noble.
                      Is that a guess or based on facts?

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                      • #41
                        Originally posted by Sir Ralph


                        Is that a guess or based on facts?
                        I don't have a link, but I've seen more than one post of Solver mentioning 'Noble' as the fair level.

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                        • #42
                          Thanks, found it

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                          • #43
                            Originally posted by Falconius


                            You HAVE to be from the Pittsburgh area! Does Mike Lang know you're "borrowing" his materiel?!
                            Look out, Loretta! Mario with his third assist, and Elvis has just left the building!

                            ...

                            Great screen shots in this article, btw.
                            Esquire

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                            • #44
                              Can helicopters fly over mountains? They can IRL (most copters have a max altitude of 10k+), and since there are several categories of "ground" unit (siege, archer, mounted, helicopter, etc.) it would be reasonable if the "helicopter" unit type was able to fly over mountains.

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                              • #45
                                The maximum number of spies is 4 at any one time...I guess since that goes for the AI civs as well, I can see how the spy won't be a huge part of the game.

                                Though, if you are playing on a huge map, and can only build 4 spies, I would think your border security is going to be rather lax in terms of catching enemy spies.

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