Warning: Undefined array key "birthday" in phar://.../vb/vb.phar/api/notice.php on line 1
can u stop foreign missionaries ? -
Apolyton Civilization Site
The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by alva
Yes, though you a civic for that. What was it "Theocracy"?
Or alternatively, you can close your borders (do closed borders stop missionaries? I think they do.).
Closed borders I have heard does so, but theocracy?
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
I think Theocracy halts the spread of any but the state religion.
"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
Nikolai, I think that theocracy prevents the spread of other religions within your nation-which means sending in missionaries is completely pointless anyway!
GAZ, closed borders prevents only the underlying trade routes from forming (the ones which earn you cash), the trade in resources and techs can, as far as I know, still occur.
read the last part of Solvers preview
not happy with it either
.
Platypus Rex, can you be more specific, what is it you're not happy with??
Originally posted by The_Aussie_Lurker
Nikolai, I think that theocracy prevents the spread of other religions within your nation-which means sending in missionaries is completely pointless anyway!
If so, that is a good thing. It sounds like a good civic then.
GAZ, closed borders prevents only the underlying trade routes from forming (the ones which earn you cash), the trade in resources and techs can, as far as I know, still occur.
I'm pretty sure you're right.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
I think you can, just that they wouldn't be of any use.
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
GAZ, closed borders prevents only the underlying trade routes from forming (the ones which earn you cash), the trade in resources and techs can, as far as I know, still occur.
I'm pretty sure you're right.
How can you trade resources when your ships can't enter the territorial waters of others? Closed borders should prevent that as well.
Oh, and if Open Borders increases your 'reputation' of AIs, you might pay a harsh price for trying to have only one religion. I think my solution would be easier: try to found all (or most) religions, and only spread your state religion to your neighbours. That way, if they send missionaries, they will be spreading your religion, not a foreign one.
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
Acts like a Missionary but used to remove Religion from a City, Or Change Civics quickly without Anarchy (but has a chance in creating a double length period of Anarchy and a Population hit in your capitol).
I think the open borders issue points to a question has come up in other contexts in c4 forums already, how fast do we need technology to go at any give point?
Comment