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Not entirely. Each city will have two maintenance factors: distance from capitol and number of total cities.
The number of cities factor seems to be tiered, such that having, for example, 1-5 cities will cost 5 gold each per turn, then having 6-10 cities will cost 7 gold per turn. In each case, the capitol distance amount would be added to that number for each city.
So while two cities built the same turn at different distances to your palace will likely have different costs, those costs will be predictable and will make sense.
Maintenance will depend on how many cities you already have and how far the city is from your capital... so you may build a city with an initial maintenance of 2, or with that of 5. Who knows.
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Originally posted by Freddz
Just saw MarkG at a pub in Greece. Drunk and tired of Civ 4...
Tired already? CIV ANON says this is the most addictive Civ yet, hmmmm
And if he is drunk then we are probably going to wait for a while
Hope you had a good time mark, wish I was there with you
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
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