hey i was beating civ2 deity anytime!
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Apolyton CIVILIZATION IV PREVIEW (by MarkG)
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Co-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog
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It makes sense that the automated workers have improved, since there are many more tile bonuses and worker actions to activate them. If cow=pasture. No more questions of "do I mine or irrigate the cow". With that as a starting point the results seem greatly improved even without improving the worker ai. A little more work into it and you have a much more competent system. Also resulting in stronger rival civs
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Ok ! I have a well thought out question Solver or Mark.
You said that when you spread a religion - the game puts an icon next to the city saying - this city has taoist or christian or muslims followers... but it doesn't show any people being muslim (etc...) or any percentage. Its just like saying there is jews, there is christians in the city.
You also said having more than one religion can give you a boost in later stages.
My questions are:
1) What's the benefit of chosing the civic that stops any other religion from spreading in your empire ? What's the benefit of having an homogenous religion ?
2) And if in one city there is more than one religion. If there isn't percentage - how can the game illustrate that it's only the ones with the state religion that gets a boost ?
Thanks a lot !«Vive le Québec libre» - Charles de Gaulle
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