We already know a lot about Civ IV, and now some threads are going crazy with assumptions and predictions that we aren't 100% sure about.
So I thought it might be fun to really embrace that ignorance.
Come up with pretend announcement that would spawn the most "Strategy Revision" and discussion before the game hits the stores. For extra fun the announcements should be a little believable, so if they were in a preview we might think, "What has Firaxis done?" but not think, "What is this reviewwer on?"
My attempts:
1:
A reviewer lets it slip that he was surprised the first time he conquered an enemy wonder to discover that its effects do not carry over to the conquering Civ. Soren announces that the "Wonder Benefit for Building Civ Only" was a move to balance the AI against militaristic players who only attack AI's for the wonders. "Taking a wonder city from another player is still a great way to hurt them, but the balance is no longer so clear cut because it doesn't help the aggressor quite as much. We've been playing like this for two years now and it's much more fun and challenging," Soren adds.
2:
Workers "die." Firaxis releases a screenshot with a popup window saying, "Sire, six of our workers have been caring for our land for many years now, and we can't count on them living much longer. It may be time now to start looking for more."
3:
A video clip of gameplay shows a Roman unit being marched into the Mali capitol. At this point the Mali civ is seen to split into two different civs, and the new one is christined "England."
4:
Negotiations take place over several turns. It turns out that the AI, or another player, cannot accept your proposal in diplomacy during your turn, or make counter offers. This brings all diplomacy to the same PBEM style that many are used to, and adds a touch of excitement to the process. So says Sid.
The prize for best fake announcement goes to whoever writes the one that is brought up in another thread in the week before release as actual fact.
So I thought it might be fun to really embrace that ignorance.
Come up with pretend announcement that would spawn the most "Strategy Revision" and discussion before the game hits the stores. For extra fun the announcements should be a little believable, so if they were in a preview we might think, "What has Firaxis done?" but not think, "What is this reviewwer on?"
My attempts:
1:
A reviewer lets it slip that he was surprised the first time he conquered an enemy wonder to discover that its effects do not carry over to the conquering Civ. Soren announces that the "Wonder Benefit for Building Civ Only" was a move to balance the AI against militaristic players who only attack AI's for the wonders. "Taking a wonder city from another player is still a great way to hurt them, but the balance is no longer so clear cut because it doesn't help the aggressor quite as much. We've been playing like this for two years now and it's much more fun and challenging," Soren adds.
2:
Workers "die." Firaxis releases a screenshot with a popup window saying, "Sire, six of our workers have been caring for our land for many years now, and we can't count on them living much longer. It may be time now to start looking for more."
3:
A video clip of gameplay shows a Roman unit being marched into the Mali capitol. At this point the Mali civ is seen to split into two different civs, and the new one is christined "England."
4:
Negotiations take place over several turns. It turns out that the AI, or another player, cannot accept your proposal in diplomacy during your turn, or make counter offers. This brings all diplomacy to the same PBEM style that many are used to, and adds a touch of excitement to the process. So says Sid.
The prize for best fake announcement goes to whoever writes the one that is brought up in another thread in the week before release as actual fact.
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