Like the title says, given it's supposed extreme moddability, which kind mods do you think fans will make?
Here are a few i expect to see.
Middle Earth/LotR mod
This pretty much a no-brainer, any decent strategy game nowadays seems to have a LotR-mod under construction.
There are just 2 problems i see with this:
Research: From what i know, Middle Earth is mostly a static world, there is little or no progress in technology described. Perhaps the research tree could be used for something else, like unlocking spells...which brings me to the next problem.
Magic: This might require some hefty python scripting, or maybe even c++ code to do this right.
Alpha Centauri mod
Somehow i don't expect this mod to be actually finished, but i certainly expect an organized attempt to make one. Biggest issue with a SMAC mod would be i think the Unit Workshop.
WW2 scenarios
Not really my type of mod, but given the fanbase i expect to see many of these.
Future tech mod
Basically a mod that extends the tech tree to CtP-like proportions, some of it most likely inspired by CtP as well.
Post Apocalyptic mod
Inspired by Fallout fans...but like the AC mod, i don't expect to see this finished/playable. I'm sure there is a group of Fallout/Civ-addicts out there that will make a good effort to create one
Realism mod
Yarr, the old realism vs gameplay problem. I expect many tiny tweals to make the game more realistic one step at a time...and then at some point someone/some group will release a sort of compound mod, including all the little tweaks balanced to work together.
Here are a few i expect to see.
Middle Earth/LotR mod
This pretty much a no-brainer, any decent strategy game nowadays seems to have a LotR-mod under construction.
There are just 2 problems i see with this:
Research: From what i know, Middle Earth is mostly a static world, there is little or no progress in technology described. Perhaps the research tree could be used for something else, like unlocking spells...which brings me to the next problem.
Magic: This might require some hefty python scripting, or maybe even c++ code to do this right.
Alpha Centauri mod
Somehow i don't expect this mod to be actually finished, but i certainly expect an organized attempt to make one. Biggest issue with a SMAC mod would be i think the Unit Workshop.
WW2 scenarios
Not really my type of mod, but given the fanbase i expect to see many of these.
Future tech mod
Basically a mod that extends the tech tree to CtP-like proportions, some of it most likely inspired by CtP as well.
Post Apocalyptic mod
Inspired by Fallout fans...but like the AC mod, i don't expect to see this finished/playable. I'm sure there is a group of Fallout/Civ-addicts out there that will make a good effort to create one
Realism mod
Yarr, the old realism vs gameplay problem. I expect many tiny tweals to make the game more realistic one step at a time...and then at some point someone/some group will release a sort of compound mod, including all the little tweaks balanced to work together.
Comment