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  • #46
    Originally posted by vee4473
    i'm not liking the large unit icons.
    Yeah. They should be scaled down significantly...
    The whole problem with the world is that fools and fanatics are always so
    certain of themselves, but wiser people so full of doubts.
    -- Bertrand Russell

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    • #47
      I think Firaxishas got the message now, we've been complating on this for ages now. But it's no problem, it's just a number in a XML file, I guess they have more imortant things to do these days.
      Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
      I praise you because I am fearfully and wonderfully made - Psalms 139.14a
      Also active on WePlayCiv.

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      • #48
        I think Firaxishas got the message now, we've been complating on this for ages now. But it's no problem, it's just a number in a XML file, I guess they have more imortant things to do these days.


        Yeah, all based on screenshots...

        I really don't understand the purpose of all the whining about the unts in all honesty.
        Those screenshots are meant for PR reasons, not for ease of play. Who knows that once we're actually playing the game, we all want them bigger because it's easier to handle them!?

        Besides, if the large units is (y)our biggest gripe with it, I say Civ4 is in brilliant shape.
        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
        Then why call him God? - Epicurus

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        • #49
          RTW's campaign map graphics and sounds (waves crashing against seashore, birds chirping away in forests, WYSIWYG)

          +

          civilization conceptual universe and deep strategy =

          Civ IV

          Drakan
          If you fail to plan, you plan to fail.
          Ailing Civilization Strategy
          How to win on Deity Builder style, step-by-step
          M2TW Guide to Guilds (including Assassins')

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          • #50
            That would be a dream.
            Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
            I praise you because I am fearfully and wonderfully made - Psalms 139.14a
            Also active on WePlayCiv.

            Comment


            • #51
              Yeop, I'm a wishful thinker I guess.
              If you fail to plan, you plan to fail.
              Ailing Civilization Strategy
              How to win on Deity Builder style, step-by-step
              M2TW Guide to Guilds (including Assassins')

              Comment


              • #52
                Quite frankly, I see nothing wrong with the large unit icons. It helps you see what unit it is quickly and allows for easy selection of units by mouse.
                “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
                - John 13:34-35 (NRSV)

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                • #53
                  Originally posted by Imran Siddiqui
                  I see nothing wrong with the large unit icons. It helps you see what unit it is quickly and allows for easy selection of units by mouse.
                  Hmmm, your own signature of above post explain your need for such visual aid...
                  "Beer is living proof that God loves us and wants us to be happy."
                  I agree that playing game drunk is easiest way to help AI game results, without bothering about modding and Phyton script knowledge...
                  "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                  - Admiral Naismith

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                  • #54
                    Originally posted by Adm.Naismith



                    I agree that playing game drunk is easiest way to help AI game results,


                    now that is something I never even thought of


                    But I tend to fall asleep after drinking


                    but with C4 as a stimulant to counter the alcohol

                    I will let you know how it goes
                    anti steam and proud of it

                    CDO ....its OCD in alpha order like it should be

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