Originally posted by Spiffor
I think he is referring to the fact that, in Civ2, you lost one citizen (1 worked tile) for 2 worked tiles, as you created a settler and founded a new city.
In Civ3, now that you had to spend 2 citizens to get one settler, you traded 2 worked tiles for 2 worked tiles. That exploit disappeared.
I think he is referring to the fact that, in Civ2, you lost one citizen (1 worked tile) for 2 worked tiles, as you created a settler and founded a new city.
In Civ3, now that you had to spend 2 citizens to get one settler, you traded 2 worked tiles for 2 worked tiles. That exploit disappeared.
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