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  • Originally posted by Spiffor
    I don't understand your disappointment. These bonuses are probably not number-munching like they were in SMAC (actually, I expect most civic effects will be number-munching, and that they advertized the spiffiest), but they are valid bonuses nonetheless.
    I agree. I just think they could affect more aspects of your civilization, increasing the # of strategic choices.

    Originally posted by The diplomat
    Good! I always thought "shields" was a stupid name for production. A shield is a defensive weapon, it has nothing to do with building stuff. How is a shield a measure of how fast you are building something? "Hammer" is much better because hammers are used to build stuff so it makes sense.
    I just hope this means they also switch to a labour-focused production system, and not a material-focused production system.

    (See here to know what I'm talking about.)
    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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    • Originally posted by Locutus
      - The multiplayer game is being reworked to support what Smith calls "Pit Boss" mode, whereby a separate server tracks your turns. You can hop on for a live session and then carry it over to a play-by-e-mail game based on your and your opponent's schedules.
      This feature is most appealing! Civ4 is looking good so far.

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      • Ok they can change it to hammers, but I'll still think of them as shields just as much as in SMAC I thought of minerals as shields.

        Originally posted by vovan

        Speaking of which, they are apparently not called shields any more, but hammers.
        1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
        Templar Science Minister
        AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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        • Ive seen in the 13 min. video that the enemy city conversion is just a 'send missionary and click' operation, the convertion is automatically!

          WTF?
          Last edited by GAZ082; May 20, 2005, 22:58.
          Owww, I'm so cute! ^_^

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          • GAZ, they were referring to the RELIGION being converted, not the city changing sides (not a culture flip!). A city may have zero, one or more religions, and a civ may also have multiple religions.

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            • Originally posted by vovan
              Speaking of which, they are apparently not called shields any more, but hammers.
              I'm having visions of the marching hammers in Pink Floyd's The Wall. Hammers do make more sense.
              "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
              "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
              2004 Presidential Candidate
              2008 Presidential Candidate (for what its worth)

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              • I read through this entire thread tonight and developed a couple questions....

                First, will there be custom leaders for example they could use a generic leaderhead and you select your bonus? I'm pretty sure that I wont be able to have Mao lead the Americans to get the specific bonus he offers so it would make more sense to have custom leaders... But I'm not too hopefull because you could just play as that civ anyway.

                The second is a tad more likely... Since there are what 26 leaders and 18 civs (I wonder who got dropped because there were 19) can I have two of a civ in a game with each leader? It seems as though you start diplomacy with the leader not the nation per say, if so it would make it like there were 26 civs in the game right from the start and they would all play differently. I don't see it being a problem either because they do it in RTS games.
                GC Magazine|Gamecatcher

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                • Well, even though there are currently only around 28 leader heads in the game-as is-I reckon that this will be up to around 80 or more within around 6 months of its release ! For instance, it wouldn't be too hard to give England Henry V, Richard the Lionheart, Edward the Confessor, Winston Churchill or even Margaret Thatcher-which would give England over 7 total leaders-each with their own specific traits.
                  With Italy/Rome-aside from the Emporers (Augustus, Marcus Aurelius, Constantine etc), you also have almost a dozen Medieval and Renaissance leaders you could add. Same with America, Germany (both before and After unification) and the list goes on and on. All that is required is a good modding community-which I know from past experience this site has !\

                  Yours,
                  Aussie_Lurker.

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                  • Originally posted by Vince278


                    I'm having visions of the marching hammers in Pink Floyd's The Wall. Hammers do make more sense.
                    and maybe cordless in the future
                    anti steam and proud of it

                    CDO ....its OCD in alpha order like it should be

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                    • Originally posted by Platypus Rex
                      and maybe cordless in the future
                      All my hammers are cordless.
                      "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
                      "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
                      2004 Presidential Candidate
                      2008 Presidential Candidate (for what its worth)

                      Comment


                      • Originally posted by Jaybe
                        GAZ, they were referring to the RELIGION being converted, not the city changing sides (not a culture flip!). A city may have zero, one or more religions, and a civ may also have multiple religions.
                        Yes, i was t alking about Religion. But i did not figure out that the city in question did not have a religion.
                        Owww, I'm so cute! ^_^

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                        • Besides the new options of being able to ask a civ to go to war with someone you aren't at war with, and negotiating peace between 2 warring civs...

                          does anyone else feel that any in depth information or questioning about better diplomacy (which is kinda flat in civ3), was suspiciously ommitted from that IGN interview? and the GS one.

                          or did i miss something?
                          While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.

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                          • Originally posted by Locutus
                            In the real world of software development? Yes, of course. Any programmer, including yours truly, is intimitely familiar with them. In the gaming industry? No way.

                            As I've said, I've seen it being used to refer to anything from litterally a map editor (in some obscure RTS game, don't remember the name) to the full source code of a game. In Freelancer for example, the SDK is a large collection of INI files.
                            That's not a fair comparison, since the Freelancer "SDK" was released by a third-party modder.

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                            • Originally posted by alva
                              Men, that means 'source code'. In Python you cannot make dlls coz is an interpretative language (like BASIC) and you cannot compile a sh1t, no DLLs, no EXE no nothing! You need Python or a program that understands Python, having a kind of embebbed Python interpreter in CIV.

                              If I'm not mistaken, you can compile Python too, though it was not the way it was intended to work.
                              Doesn't it only compile into bytecode like Java?

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                              • Java is another interpretative language. Needs the Java console to run it. Python is the same, need a Python interpreter. So yes, its kinda bytecode (bytecode is a Java term).
                                Owww, I'm so cute! ^_^

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