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  • #46
    Originally posted by The_Aussie_Lurker
    Had this game been built DIRECTLY on top of previous civ engines, then most of the above would probably not have bothered me. Yet they told us that this game was built FROM THE GROUND UP-and I felt that this gave them the perfect opportunity to make REALLY far reaching changes to some of the less stellar elements of the game, whilst introducing a heap of truly KILLER new features-something they seem to have avoided !
    If you're disappointed, you haven't paid much attention

    Soren said long ago that the design would be "1/3 old, 1/3 improved, 1/3 new". Religion is the big new thing, like culture and resources were the big new things in Civ3. There are many improvements, because many good ideas from SMAC are imported (esp. the social engineering). But it remains Civ, it hasn't become CtP or Europa Universalis. The franchise will continue to offer the same style of play, even in Civ5 and 6 (unless they radically change their design decision in the future, and decide to make a game that has nothing to do with the prequel bar the name - I don't see it coming)
    "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
    "I never had the need to have a boner." -- Dissident
    "I have never cut off my penis when I was upset over a girl." -- Dis

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    • #47
      Originally posted by CyberShy


      epidemics are not fun
      There are a billion things in real life that aren't in the game. I'm happy plagues is one of those.

      I want to be in control. nobody controls deseases.

      What fun is it to beat your neighbour civ only because 10 years ago half his population died? it's a game, not a real-life simulation.
      But epidemics provide an element of chance. It can strike down rich as well as poor. Death, the great equalizer! But as always you should be able to at least effect the outcome somewhat by building hospitals and not place your cities in the swamp or flood plain.

      I like plague!
      I love being beaten by women - Lorizael

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      • #48
        A heap of new screenshots at gamespot:

        GameSpot is the world's largest source for PS4, Xbox One, PS3, Xbox 360, Wii U, PS Vita, Wii PC, 3DS, PSP, DS, video game news, reviews, previews, trailers, walkthroughs, and more.



        Too much info and stuff to look at, its overflow for me. I can't concentrate on the amount of info coming in and work and other life stuff.

        I used to be able to..
        be free

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        • #49
          Thanks, SnOOpy!

          Either the new AI is placing cities very far apart, or Firaxis (finally!) managed to make ICS obsolete...
          Seriously. Kung freaking fu.

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          • #50
            [fonzie] Heyy [/fonzie] I have a really good feeling about this. The unit size thing isn´t too much of a worry either it seems
            I love being beaten by women - Lorizael

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            • #51
              There's also a short article with the preview: http://www.gamespot.com/pc/strategy/...w_6124000.html -- not much new info though.

              From both the article and screens it becomes clear that the screens are an older version of the game than the one IGN showed.

              New info I could find in the screens and article (but mostly the screens):

              New units: Axeman?, Longbowman, Maceman, Galleon?

              Civ properties:
              English flag: red cross on white background (St. George's Cross)
              Mali capital: Timbuktu; Mali flag: brown with black blob?
              Native American city visible, but conquered by Babylonians (maybe originally Barbarian or American? Seems unlikely neither Greece nor Rome is in the game...)
              Babylonian city > flag grey with yellow blob?

              New resources: Gold, Stone

              Terrain: Plains give 1 Food, 4 Shield (Hammer), 1 Gold

              New Tile Imp: Quarry

              New religion: Taoism (yin-yang symbol); Christianity has cross as symbol

              Buildings visible: Granary, Bank, Courthouse, Library, University, Harbor, Jewish Cathedral, Buddhist Temple (every religion has its own set of religious buildings?)

              New Wonder: Taj Mahal

              From the looks of it city info (name, production info, etc) can be switched off.

              Religion can generate gold.

              New promotion: withdraw from battle.

              A map editor will be included in the game.


              There appear to be some inaccuracies in the article though. Nothing major, but enough to caution taking other facts too seriously.
              Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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              • #52
                Originally posted by Sn00py
                A heap of new screenshots at gamespot:
                I like the graphics, but does it feel...cluttered...to anybody else?
                "In the beginning was the Word. Then came the ******* word processor." -Dan Simmons, Hyperion

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                • #53
                  Originally posted by Locutus
                  Terrain: Plains give 1 Food, 4 Shield (Hammer), 1 Gold
                  You mean Plains with a Stone resource and a Quarry improvement built. That is a bit of a difference...
                  Seriously. Kung freaking fu.

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                  • #54
                    Babylonian? What is Babylonian?
                    Creator of the Civ3MultiTool

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                    • #55
                      I like the look of this more and more!

                      That island in the screenies is nice and big!

                      I was worried about how big a world the game could support with the new 3D engine...

                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

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                      • #56
                        I can see:
                        - fishnets in the sea
                        - Jewish Cathedral
                        - three arrows in a circle in the city-balk
                        - Some religious symbols in the city balk have a star with them. (david-cross + star, halve moon + star)
                        - some cities have an hour-glass (?? zandloper in dutch) and a +nr (where nr is a number) next to them, does that mean: 1 turn before the cities grows.... 1turn before the production is done?)
                        Formerly known as "CyberShy"
                        Carpe Diem tamen Memento Mori

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                        • #57
                          on 2nd look, it's not +1 but +10%...
                          Formerly known as "CyberShy"
                          Carpe Diem tamen Memento Mori

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                          • #58
                            Also on this picture: http://www.gamespot.com/pc/strategy/...ns.html?page=5

                            Why is it that the borders are "out of shape"? Can you grab land?
                            This space is empty... or is it?

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                            • #59
                              see image, fill out the blanks...!
                              Attached Files
                              Formerly known as "CyberShy"
                              Carpe Diem tamen Memento Mori

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                              • #60
                                And I hope they change the color of the brown borders, they are too hard to see when the terrain is the same color
                                This space is empty... or is it?

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