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  • #31
    They say a release for the holidays.

    But when are the 'holidays' in America?
    be free

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    • #32
      Originally posted by Sn00py
      But when are the 'holidays' in America?
      Christmas and the New Year
      "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
      "I never had the need to have a boner." -- Dissident
      "I have never cut off my penis when I was upset over a girl." -- Dis

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      • #33
        Well, so far the game sounds great. My main concern is the single value power rating. Not sure I'm liking that...
        Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
        '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

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        • #34
          Overall, it looks awesome, but I was distressed to read there won't be any actual epidemics. Come on, epidemics have been among the most critical events to shape mankind's history. Much of the Western world's mentality about death was influenced by the Black Death. More plagues!!!
          Tutto nel mondo è burla

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          • #35
            Perhaps in cIV Conquests?

            I like the expanded diplomacy, trying to negociate a peace in a region that has sensitive resources for my empire is nice. I wont lose prestige declaring war and ill look like the peacemaker.
            Owww, I'm so cute! ^_^

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            • #36
              Originally posted by Spiffor

              Christmas and the New Year
              That's still 7 months, a lot can be done in 7 months.

              Then again.. maybe some of movies are still being produced, have to leave 3 months room for beta testing and of course the AI is still being worked on, a never-ending process.
              be free

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              • #37
                Originally posted by Sn00py


                That's still 7 months, a lot can be done in 7 months.

                Then again.. maybe some of movies are still being produced, have to leave 3 months room for beta testing and of course the AI is still being worked on, a never-ending process.
                Hopefully they will spend some of those months testing to have as few bugs as possible. Now here is yin...
                Creator of the Civ3MultiTool

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                • #38
                  Psyched. Totally.
                  The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                  Duas uncias in puncta mortalis est.

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                  • #39
                    This is so awesome.

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                    • #40
                      Originally posted by Boris Godunov
                      Overall, it looks awesome, but I was distressed to read there won't be any actual epidemics. Come on, epidemics have been among the most critical events to shape mankind's history. Much of the Western world's mentality about death was influenced by the Black Death. More plagues!!!
                      epidemics are not fun
                      There are a billion things in real life that aren't in the game. I'm happy plagues is one of those.

                      I want to be in control. nobody controls deseases.

                      What fun is it to beat your neighbour civ only because 10 years ago half his population died? it's a game, not a real-life simulation.
                      Formerly known as "CyberShy"
                      Carpe Diem tamen Memento Mori

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                      • #41
                        Well, my biggest beefs with the game thus far are:

                        1) The return of spies ( can you say 'micromanage to victory?)

                        2) Missionaries ( another great advantage for the obsessive compulsive micromanagers)

                        3) Automatic Trade Routes (not sure I really want that-I want the pleasure of negotiating the value of my goods on a case by case-and civ by civ-basis. Still, the least of my beefs until I see how it will work.)

                        4) Too PC (even worse than Civ3 in that regard) Terrorism happens in the real world, get over it!!!!

                        5) No mention of either civil wars or unit trades outside of certain MP games.

                        6) No eras (One of the best new features of Civ3 IMHO)

                        7) Sounds like the crappy Diplomatic Victory is still in.

                        8) Civs are too fixed, instead of evolving in line with game play and surrounding terrain/civs.

                        9) It sounds like your people will still be a passive and homogeneous lot, who just go along with every decision you make.

                        Had this game been built DIRECTLY on top of previous civ engines, then most of the above would probably not have bothered me. Yet they told us that this game was built FROM THE GROUND UP-and I felt that this gave them the perfect opportunity to make REALLY far reaching changes to some of the less stellar elements of the game, whilst introducing a heap of truly KILLER new features-something they seem to have avoided !

                        Yours,
                        Aussie_Lurker.

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                        • #42
                          Hey, who says you can't 'control' diseases, Cybershy? I would say that you have a better chance of controlling them than you do of control things like outcomes of battles, resource access or AI behaviour.
                          The issue is not controlling the disease directly. An epidemic model can work well if you have the power-in game-to control the various factors which might contribute to an outbreak-such as trade with infected nations, the 'health' of your cities (covering pollution, health care, access to clean water and food and overcrowding/unhappiness), whether you have appropriate improvements (like aqueducts, sewage treatment plants and hospitals) and things like that. If you can control disease via these mechanisms, then it becomes one of the most predictable elements of a TBS game!!

                          Yours,
                          Aussie_Lurker.

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                          • #43
                            Aussie_Lurker; that way deseases would indeed be a nice part of the game. But it would be a total new concept as well, reaching as far as culture, religion, combat, etc.
                            Too many of those new concepts aren't good. Perhaps for a later version of the game (ciV anyone )

                            Like I said, most obviously there are a billion 'real life' things that may be implemented in the game, and everyone has his or her favourite.
                            Formerly known as "CyberShy"
                            Carpe Diem tamen Memento Mori

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                            • #44
                              I wonder what awaits the player in the industry/modern ages?

                              I don't mind spies and missionaries - I look forward to mowing them down with my knights or tanks!

                              http://sleague.apolyton.net/index.php?title=Home
                              http://totalfear.blogspot.com/

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                              • #45
                                Originally posted by Alex
                                In Civilization 4, the AI will have to respect your borders or declare war but you will be able to negotiate Open Borders to allow travel.


                                Actually, this is how it works now.
                                Yes and no. This is how it should work. But everyone who´s had a foreign city surrounded by your own cities knows that this is not the case... As I interpret it, the AI won´t be allowed to send units through you territory unless they have a right of passage or are at war. So no more settler/spearmen wandering aimlessly through your territory. Thank you Soren!
                                I love being beaten by women - Lorizael

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