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  • #16
    It is senseless to complain about an aspect that no-one has even seen in-game yet!

    http://sleague.apolyton.net/index.php?title=Home
    http://totalfear.blogspot.com/

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    • #17
      Originally posted by Gen. Atkinson
      You can't really put proportion into a game like this, e.g. A battleship is significantly bigger than a marine, and a tank is alot larger than a spearman. If you did make everything in proportion, your soldiers will be so small as to be indesquitishable.... indesernabible. unrecognisable from each other.
      I´m not looking for absolute proportions here. Just proportionality between terrain and units.
      I love being beaten by women - Lorizael

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      • #18
        Originally posted by curtsibling
        It is senseless to complain about an aspect that no-one has even seen in-game yet!

        It´s true I guess. But half the fun is whining about stuff you haven´t actually seen for real yet...
        I love being beaten by women - Lorizael

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        • #19
          The unit size thing is not as bad as it looks apparently... Thanks, Sn00py

          GameSpot is the world's largest source for PS4, Xbox One, PS3, Xbox 360, Wii U, PS Vita, Wii PC, 3DS, PSP, DS, video game news, reviews, previews, trailers, walkthroughs, and more.
          I love being beaten by women - Lorizael

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          • #20
            Make enough predictions and guesses now will allow you to say "I TOLD YOU SO!" with a reference when something you predict comes true.... even if you only got 1 out of 100 right.
            Haven't been here for ages....

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            • #21
              There is more to life than empty sophism!

              http://sleague.apolyton.net/index.php?title=Home
              http://totalfear.blogspot.com/

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              • #22
                Originally posted by Shogun Gunner
                Make enough predictions and guesses now will allow you to say "I TOLD YOU SO!" with a reference when something you predict comes true.... even if you only got 1 out of 100 right.
                I said Hot Seat would be in by default when only PBEM was confirmed. There, worship me.
                Seriously. Kung freaking fu.

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                • #23
                  No.

                  http://sleague.apolyton.net/index.php?title=Home
                  http://totalfear.blogspot.com/

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                  • #24
                    The new screens make everything look better- even so, if the units were 50-75% of their current size, it would be perfect

                    Also, it doesn't matter if you scale the units down or everything else up- as long as the zoom works smoothly, then it's all the same.
                    ----
                    "I never let my schooling get in the way of my education" -Mark Twain

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                    • #25
                      Originally posted by Modo44

                      I said Hot Seat would be in by default when only PBEM was confirmed. There, worship me.

                      Haven't been here for ages....

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                      • #26
                        Originally posted by Modo44

                        I said Hot Seat would be in by default when only PBEM was confirmed. There, worship me.
                        All hail the mighty emperor Modo!
                        I love being beaten by women - Lorizael

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                        • #27
                          Back on topic, I think the unit size will be as big as it takes to make them easy to distinguish. Surely some people (like me) will have that adjusted to look better, but that will cause the map to become harder to read. I think CIV will ship with those huge-looking units because that makes the game easier to play (even though a bit uglier).


                          And back to the threadjack...
                          Seriously. Kung freaking fu.

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                          • #28
                            It seems that the zoom function zooms in on units more than terrain.
                            I love being beaten by women - Lorizael

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                            • #29
                              Originally posted by Dr Zoidberg
                              It seems that the zoom function zooms in on units more than terrain.
                              I am not sure I understand you. It looks to me like the closer zoom makes the terrain bigger, while leaving the units almost unchanged. Is that what you meant?

                              That fact is in line with the whole visibility issue. Units need to appear bigger if you are zoomed out, so that you can find them easier. They can be made relatively smaller when you zoom in, because then you only see a few tiles, and it is easy to spot the units.
                              Seriously. Kung freaking fu.

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                              • #30
                                It actually appears that the 3D effect kicks in the more you zoom in. The unit becomes bigger and the background objects (mountains) seem to recede "back" a bit.

                                I would agree with the good doctor about this.
                                Haven't been here for ages....

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