Changes to units and buildings is not radically changing the game.
On the scale you can do it in C3, it is. I'm not comparing it to CtP(2), because the CtP series simply sucks in spite of its modability (for proof, just compare how many people bought C3 to how many people bought CtP2). I'm responding to your criticism that somehow C3 is less moddable than C2 or SMAC, which is absurd on its face.
hanging some game rules/numbers is not real modding.
That's practically the definition of modding, for chrissakes.
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