I think there should be one 'Special Forces' unit for both anti-terrorism and black ops.
Possible division of DarkCloud's ops between the three units:
Bribe unit: Not sure about this. In theory this could even be done through the game screen, without units - through right-click menu. However, in this case this should cost a buttload, so that just buying the charging army doesn't become a commonplace occurrence. Also, it should be impossible under certain conditions.
Bribe City: Revolutionary Agent, through cells
Assassinate general: Special forces (Maybe spy, too?)
Assassinate ruler: Special forces
Poison water supply: Special forces
Plant WMDs: Special forces (I don't see the need for three different types of WMD, unless the bio-agent has a chance of disease spreading.)
Steal tech: Spy
Establish embassy: Through the dip-screen
Spy on city: Spy
Destroy buildings: All can do this (with spy this costs more, and revolutionary agent does this through cells)
Sabotage production: Production being sabotaged should be one of the consequences of strike, which is invited by the rev. agent (throuh cells). The strike would also have other consequences - production stops and all the resources in the city's area become temporarily unusable.
Incite riot: Rev. agent (through cells)
Incite government change: Rev. agent (if this is possible at all - should require a buttload of money and big revolutionary cells to even catch on)
Decrease productivity: Rev. agent (through cells)
Steal money: Spy
Destroy railroad: Spec. forces
Mine road: Spec. forces (Maybe a military engineer unit for this purpose and a few others, too?)
Call airstrike: Spec. forces
Infiltrate revolutionary cell: Spy (This gives you a view on how big the rev. cell is, perhaps some info about other revolutionary cells in your country, makes it easier to destroy the cell and gives you a chance to sabotage the goings-on of that cell - bwahaha!)
Destroy revolutionary cell: Spec. forces
Possible division of DarkCloud's ops between the three units:
Bribe unit: Not sure about this. In theory this could even be done through the game screen, without units - through right-click menu. However, in this case this should cost a buttload, so that just buying the charging army doesn't become a commonplace occurrence. Also, it should be impossible under certain conditions.
Bribe City: Revolutionary Agent, through cells
Assassinate general: Special forces (Maybe spy, too?)
Assassinate ruler: Special forces
Poison water supply: Special forces
Plant WMDs: Special forces (I don't see the need for three different types of WMD, unless the bio-agent has a chance of disease spreading.)
Steal tech: Spy
Establish embassy: Through the dip-screen
Spy on city: Spy
Destroy buildings: All can do this (with spy this costs more, and revolutionary agent does this through cells)
Sabotage production: Production being sabotaged should be one of the consequences of strike, which is invited by the rev. agent (throuh cells). The strike would also have other consequences - production stops and all the resources in the city's area become temporarily unusable.
Incite riot: Rev. agent (through cells)
Incite government change: Rev. agent (if this is possible at all - should require a buttload of money and big revolutionary cells to even catch on)
Decrease productivity: Rev. agent (through cells)
Steal money: Spy
Destroy railroad: Spec. forces
Mine road: Spec. forces (Maybe a military engineer unit for this purpose and a few others, too?)
Call airstrike: Spec. forces
Infiltrate revolutionary cell: Spy (This gives you a view on how big the rev. cell is, perhaps some info about other revolutionary cells in your country, makes it easier to destroy the cell and gives you a chance to sabotage the goings-on of that cell - bwahaha!)
Destroy revolutionary cell: Spec. forces
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