Originally posted by skywalker
However, it is game-breaking if it is possible to cut off a city from all reinforcements in one or two turns, if there is a cap on the number of defenders.
However, it is game-breaking if it is possible to cut off a city from all reinforcements in one or two turns, if there is a cap on the number of defenders.
I had pointed out somewhere that if you wanted to completely cut off a city, you still will need a lot of units to do so in a stacking situation.
In CTP2 you will need 96 to completely surround a city - and believe me, that is a lot of units to assemble in CTP2 - and if a player is good enough to forge together such a force, he deserves to win.
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