I like hexes better. They more accurately calculate distance, and of course, this is *actually important* in the game because of things like distance from the capitol, city radius, and so on.
6 or 8 directions, so what? Really, what difference does it make? A few people have said they feel strange without an E-W N-S combination; but that's just because they're not used to it. People said the same thing about isometric maps because everything was "tilted", guess what? They got used to it.
I can see just a single practical argument against hex maps, and it does concern me somewhat: keyboard interface.
Has anyone given any thought to completely alternate systems, like using provinces? That would greatly reduce micromanagement but I'm not so sure about it myself.
6 or 8 directions, so what? Really, what difference does it make? A few people have said they feel strange without an E-W N-S combination; but that's just because they're not used to it. People said the same thing about isometric maps because everything was "tilted", guess what? They got used to it.
I can see just a single practical argument against hex maps, and it does concern me somewhat: keyboard interface.
Has anyone given any thought to completely alternate systems, like using provinces? That would greatly reduce micromanagement but I'm not so sure about it myself.
overlaps with the one east.


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