Originally posted by nbarclay
Since when were human emotional reactions required to be consistent? What I've been talking about in this thread are my emotional reactions to the game, trying to explain why I react to different things the way I do on an emotional level.
Since when were human emotional reactions required to be consistent? What I've been talking about in this thread are my emotional reactions to the game, trying to explain why I react to different things the way I do on an emotional level.
Take a look at slavery in Civ 3. Do I beat slaves? No. Do I break up their families? No. Do I make them work longer hours or under worse conditios than other workers? No. Do I exercise more control over their lives than I do over other workers' lives? No. Everything that makes slavery evil in the real world is abstracted out of the Civ 3 concept of slavery to a point where the onlly way a player can view slavery in Civ as evil is to think about the things that make it evil in the real world but that aren't included in Civ.
Are you not bothered by slavery as a concept? I certainly am.
I don't know how logical these emotional reactions are or aren't. But because they are emotional reactions, there is no law that says they have to be particularly logical.
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