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Thread: Seeking advice for El Aurens v2

  1. #271
    Boco
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    Wav's for the deaf!

    Playing with the sound off, I'm pretty ignorant of wav files in ToT.

    Where can I find wav files for these Great War units: Gunboat flotilla, Destroyer flotilla, Monitor flotilla, Transports, Cruiser division, U-Boat?

    When are wav's used: when moving, attacking, or defending?

    Any tricks to using the PlayWaveFile action pretty in events?

  2. #272
    fairline
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    It's worth plundering Curt's Dictator and Tech's Warlords for naval and aircraft sounds.

  3. #273
    Boco
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    Thanks!

    Sounds.zip from SL Wiki seems to be corrupt for me. Anyone else have problems?

  4. #274
    Boco
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    Question Wav format?

    What wav format do I need to use for Events.txt?

    Code:
    @IF  UnitKilled  
    unit=Syrians  
    attacker=Entente Allies  
    defender=Turks  
    @THEN  
    JustOnce  
    PlayWaveFile  
    LoATitle.wav  
    Text  
    After crossing the ‘impassable’ Sinai, Turks surprise outposts on the Suez!  
    EndText  
    @ENDIF
    When the Syrians is eliminated, I get a error message "This Sound format is not supported". Otherwise the code executes as expected.
    Attached Files Attached Files

  5. #275
    Mercator
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    It should be 22,050Hz 8-bit mono PCM. That file is 8,000Hz.

  6. #276
    Boco
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    Thanks! Know of any freeware that will convert it?

  7. #277
    Mercator
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    Well, the standard Windows sound recorder can. I actually just did that myself. I thought about uploading that, but the sound quality of the conversion is awful. The quality of the original isn't great to begin with.

    I don't think other converters will fare much better, simply because you're going from 8kHz to 22kHz.

    Do you (or anyone else here) have the Lawrence of Arabia DVD or soundtrack? Perhaps someone can record/rip that piece?

  8. #278
    Boco
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    I'm aiming to start a beta testing thread for EAv2 this weekend.

  9. #279
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    Just d/l'ed the beta. But couldn't fint the .scn file

  10. #280
    Boco
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    I'm really sorry for the poor communication, but that's an unadvertized beta with a few known flaws, including the very minor one that you note. I'll try to send the corrected beta to Techumseh today and start a new thread. The primary source of the beta will be through Techumseh's village. I've been a little inept with the SL Wiki.

  11. #281
    Mercator
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    Have a look at kobayashi's thread... He's been figuring it out himself to add his scenarios.

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