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Threads 81 to 120 of 412

Forum: Freeciv

  1. W32 version with CMA?

    Started by Dazza, January 7, 2004 05:17
    • Replies: 2
    • Views: 1,016
    gregorr
    January 26, 2004, 00:37 Go to last post
  2. Compiling error... AGAIN!!!

    Started by CMaster2003, January 10, 2004 16:49
    • Replies: 4
    • Views: 1,053
    CMaster2003
    January 24, 2004, 17:21 Go to last post
  3. why are there so many freeciv-like projects

    Started by TCO, October 11, 2003 23:18
    • Replies: 15
    • Views: 2,927
    Yog-Sothoth
    January 22, 2004, 12:28 Go to last post
  4. freeciv with a "heightmap"

    Started by Andy04, January 20, 2004 16:17
    • Replies: 6
    • Views: 1,440
    Per
    January 22, 2004, 12:20 Go to last post
  5. multi language

    Started by ooky, January 21, 2004 17:04
    • Replies: 0
    • Views: 573
    ooky
    January 21, 2004, 17:04 Go to last post
  6. AI strategies

    Started by CMaster2003, December 6, 2003 17:19
    • Replies: 10
    • Views: 2,325
    DrMinistr
    January 19, 2004, 04:02 Go to last post
  7. 1.15

    Started by Ecliptik, January 10, 2004 15:03
    • Replies: 3
    • Views: 1,130
    Ecliptik
    January 13, 2004, 12:20 Go to last post
  8. map editor

    Started by jo3h, December 11, 2003 00:47
    • Replies: 12
    • Views: 2,400
    CapTVK
    January 12, 2004, 16:21 Go to last post
  9. tilesets

    Started by Ecliptik, January 5, 2004 11:55
    • Replies: 5
    • Views: 1,120
    telex4
    January 11, 2004, 09:59 Go to last post
  10. :confused:

    Started by Ecliptik, December 27, 2003 14:26
    • Replies: 1
    • Views: 802
    Vasc
    January 10, 2004, 01:35 Go to last post
  11. ai

    Started by jo3h, December 12, 2003 15:49
    • Replies: 5
    • Views: 1,133
    DrMinistr
    January 9, 2004, 07:55 Go to last post
  12. Newbies

    Started by Ecliptik, January 1, 2004 12:39
    • Replies: 4
    • Views: 1,176
    Ecliptik
    January 6, 2004, 11:21 Go to last post
  13. sweet ideas

    Started by jo3h, December 18, 2003 15:27
    • Replies: 11
    • Views: 1,630
    telex4
    January 6, 2004, 10:57 Go to last post
  14. fvwm-src does not compile civclient.exe !! DUH

    Started by nixon873, January 6, 2004 07:53
    • Replies: 0
    • Views: 545
    nixon873
    January 6, 2004, 07:53 Go to last post
  15. q

    Started by jo3h, December 20, 2003 21:30
    • Replies: 6
    • Views: 1,131
    Ecliptik
    January 5, 2004, 08:59 Go to last post
  16. How to join a game

    Started by sousas, January 2, 2004 15:45
    • Replies: 3
    • Views: 919
    emuzesto
    January 5, 2004, 03:00 Go to last post
  17. Compiling error... please help

    Started by CMaster2003, January 3, 2004 17:01
    • Replies: 2
    • Views: 787
    Thue
    January 4, 2004, 07:28 Go to last post
  18. 3 missing units?

    Started by Ecliptik, December 30, 2003 19:08
    • Replies: 1
    • Views: 742
    CapTVK
    December 31, 2003, 13:51 Go to last post
  19. CivWorld and/or other map tools for Win32

    Started by MHaas712, December 16, 2003 11:39
    • Replies: 1
    • Views: 1,258
    Ecliptik
    December 30, 2003, 19:14 Go to last post
  20. game improvements

    Started by who, December 23, 2003 20:21
    • Replies: 4
    • Views: 955
    Ecliptik
    December 29, 2003, 07:20 Go to last post
  21. Mac OS X FreeCiv 1.14.0?

    Started by death_deed, December 14, 2003 21:46
    • Replies: 4
    • Views: 2,257
    ezeerb
    December 28, 2003, 00:03 Go to last post
  22. Z-lib and stuff

    Started by CMaster2003, December 19, 2003 01:49
    • Replies: 3
    • Views: 986
    Vasc
    December 21, 2003, 17:25 Go to last post
  23. arg list too long

    Started by paul67, December 15, 2003 06:35
    • Replies: 13
    • Views: 1,927
    Vasc
    December 21, 2003, 17:16 Go to last post
  24. Could not find a readable "techs" ruleset file

    Started by Hombre, December 16, 2003 14:38
    • Replies: 3
    • Views: 1,159
    Per
    December 18, 2003, 07:30 Go to last post
  25. New Flags

    Started by jo3h, December 14, 2003 22:26
    • Replies: 4
    • Views: 850
    cverlo
    December 17, 2003, 12:56 Go to last post
  26. Playing against the AI

    Started by rccharles, December 14, 2003 17:25
    • Replies: 0
    • Views: 777
    rccharles
    December 14, 2003, 17:25 Go to last post
  27. New Release 1.14.1

    Started by paulz, December 13, 2003 18:26
    • Replies: 0
    • Views: 705
    paulz
    December 13, 2003, 18:26 Go to last post
  28. Advancing, Technologically

    Started by JimW, December 8, 2003 23:43
    • Replies: 9
    • Views: 1,120
    Mirsky
    December 11, 2003, 22:16 Go to last post
  29. help

    Started by jo3h, December 11, 2003 14:56
    • Replies: 5
    • Views: 763
    jo3h
    December 11, 2003, 18:02 Go to last post
  30. when

    Started by jo3h, December 9, 2003 18:29
    • Replies: 2
    • Views: 668
    Per
    December 10, 2003, 06:57 Go to last post
  31. look

    Started by jo3h, December 8, 2003 20:28
    • Replies: 2
    • Views: 661
    jo3h
    December 9, 2003, 17:57 Go to last post
  32. A question and a suggestion...

    Started by CMaster2003, November 26, 2003 07:16
    • Replies: 7
    • Views: 1,069
    diogoko
    December 9, 2003, 10:34 Go to last post
  33. A quite difficult problem...

    Started by CMaster2003, November 30, 2003 18:07
    • Replies: 6
    • Views: 1,024
    CapTVK
    December 6, 2003, 17:29 Go to last post
  34. space ship - when?

    Started by qweet, October 28, 2003 06:54
    • Replies: 1
    • Views: 922
    CMaster2003
    December 6, 2003, 16:55 Go to last post
  35. Windows Snapshot Broken?

    Started by Dazza, November 26, 2003 18:28
    • Replies: 7
    • Views: 942
    ethermion
    December 3, 2003, 15:04 Go to last post
  36. New ``Worms'' tileset for freeciv.

    Started by arturoea, October 22, 2003 22:06
    • Replies: 7
    • Views: 1,353
    CapTVK
    November 26, 2003, 14:19 Go to last post
  37. Police and corruption

    Started by EmperorBMA, November 20, 2003 13:22
    • Replies: 3
    • Views: 846
    EmperorBMA
    November 22, 2003, 01:17 Go to last post
  38. More leaders

    Started by telex4, November 18, 2003 12:12
    • Replies: 2
    • Views: 762
    telex4
    November 19, 2003, 05:17 Go to last post
  39. Uh, let's step back and take a look at game-editing

    Started by JimW, November 14, 2003 22:06
    • Replies: 3
    • Views: 823
    Per
    November 18, 2003, 03:56 Go to last post
  40. Adjusting Freeciv; National flags?

    Started by JimW, November 11, 2003 23:28
    • Replies: 2
    • Views: 762
    JimW
    November 13, 2003, 13:05 Go to last post

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