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What's the difference between RoN and Empire Earth???

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  • #16
    Is it better than Civ?

    Is this game too fast? I'd like a game that is both slow in planning but fast in war
    be free

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    • #17
      Is it better than Civ? Playing the Preview Betas it reminds me of Civ at points, but the structure and pacing of the game put RoN into a category of its own, so I don't feel comfortable comparing it in better/worse terms.

      I'd like a game that is both slow in planning but fast in war RoN can be that. In single-player you can issue orders in pause whenever you like, and of course you can speed up or slow down the game without pausing (I think I saw four speed settings, and there are other ways of adjusting game speed such as research speed and cost settings, resource accumulation speeds, etc. - lots of permutations). In multiplayer, the host can set up a game allocating to each player limited bursts of "Cannon Time," which, when activated by a player, put the game into temporary slow motion allowing players to more carefully micromanage something important - a battle, the economy, etc. A multiplayer host can even set up a game allowing "Free Pause" for all. I have yet to play a game of those types online.

      Perhaps when RoN is released and people of Civ tastes try it, we can experiment to find settings compatible with our way of enjoying games.
      Rohag's RoN & Etc. Pages

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      • #18
        I'd like a game that is both slow in planning but fast in war
        One way you might achieve this is the "no rush" option. You get a while to build up your empire and army before anyone attacks.

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