If BHG has started on its first game, could we get some hints about what it is about?
Personally, I was thinking that maybe it could be a combination of AoE and civ. Sort of combine the best of both. For example, use a game engine very similar to AoE but have the great diplomacy of civ. Could such a combination work?
Another idea would be a Pirates! in space. The player would start with a small space ship in a region of space occupied by several alien races. The player could travel to exotic planets, recruit alien crewmembers, upgrade ship, attack, ally with alien factions, etc, seeking glory and wealth. That could be extremelly cool!
Of course, if BHG has come up with a more original ideal, all the better.
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No permanent enemies, no permanent friends.
Personally, I was thinking that maybe it could be a combination of AoE and civ. Sort of combine the best of both. For example, use a game engine very similar to AoE but have the great diplomacy of civ. Could such a combination work?
Another idea would be a Pirates! in space. The player would start with a small space ship in a region of space occupied by several alien races. The player could travel to exotic planets, recruit alien crewmembers, upgrade ship, attack, ally with alien factions, etc, seeking glory and wealth. That could be extremelly cool!
Of course, if BHG has come up with a more original ideal, all the better.
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No permanent enemies, no permanent friends.
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