O.K. Now I'll speculate on why he left, just for fun. No, I don't have any real insider information, but let's just say I've watched the situation as closely as I could for several months (and been privy to an e-mail here and there). Finally, what I think doesn't matter, so don't get in a tizzy if you disagree with me. Anyway, I think Brian left because...:
Rumor has it that Brian hasn't been in the office for several weeks (actually, this is pretty much a fact). As far back as when we sent version 2 of the list I had already gotten some hints that he wasn't around. So was there already a problem months ago?
I think Brian was just trying to do what he did with Civ2. Do you remember how he made that game basically on his own? He went to England and sent periodic updates back to Sid. Amazing! So it would stand to reason that he'd try the same approach with Civ3. Of course, things are quite different now that Firaxis is a "real" company...
What I mean by that is Firaxis may well be falling into a worn-out trap for young companies, namely over-reaching. Do you guys remember Trilobyte? Long story short: They came out with 7th Guest, made millions, and then spent money and chased silly projects like crazy. They went bankrupt. Is this happening with Firaxis?
I don't really think it's that bad, but I do think that Brian left primarily because he no longer shares the same vision with Sid and where the company should go. Think about it from Brian's point of view: Civ is the perhaps the greatest TBS in gaming history. He took it well beyond expectations with Civ2. And now the opportunity to make a Civ3 is here. Keep in mind, too, that Civ was "stolen" from them by Activision to make CtP, but now the chance is back in home court. If there were ever a cash cow and the opportunity to solidify your company's reputation, surely Civ3 would be it.
But look at the Firaxis web site. Do you see Civ3 promoted there? No. What do you see? Dinos. To me, the message is pretty clear: Sid's baby gets top-billing while Civ3 is left to cook in the background virtually undiscussed. Make no mistakes. Sid runs Firaxis, and if he wants Dinos, he gets Dinos.
So instead of putting a full effort into Civ3, which is guranteed money, Firaxis under Sid's leadership has chosen to "diversify" and push his own projects, not only Dinos, but also the on-line push of SMA! All this, mind you, with a reportedly small staff, a staff which must be working on all cylinders these days to keep up with such a workload. Of course, if it all comes together, Sid and Firaxis look like geniuses. But these are the first signs of a young company so drunk on its own early success that it finds itself with more money and enthusiasm than good business sense. Then again, maybe these are bold steps leading to a higher level?
If you ask me, they should have spotlighted Civ3 long ago and poured their hearts and souls into it, making a 2000 released date probable instead of impossible. Sid's "Next Big Thing" should not have taken that spotlight and drained the company's resources away from a game that is going to sell itself. So what if Sid is sick of the series, if that's that case. The market is starving for a great Civ3. Common sense dictates they should have realized that.
Frankly, I don't give a spit about dinosaurs, and maybe you are like I am in that regard. Even if Dino's end up being a great game, it's still, well, about dinosaurs. It's not a subject I can easily identify with. It's about as foreign to me as mind worms, which, incidentally, I hated with a passion. It has been Civ's recognizable TBS history that has drawn in so many people. But Dinos? Sid himself says he got the idea from his son. No doubt a bunch of kids will pull the game from the shelves, and maybe schools will buy it by the truckloads. But I'll take a good long time before I even consider buying a game about Dinos. But that's just me. If I want a good TBS, I'll keep playing Civ2. If I want a good RTS, I'll keep playing Age of Kings.
I believe Brian looked at this writing on the wall and found that he wasn't being given enough to work with, that Firaxis was Sid's kingdom, and that Civ3 was NOT the top priority. Given those circumstances, I think I would have left Firaxis as well. Who knows. Maybe it will all work out and Sid will once again look like a hero.
But to delay Civ3 and push an untried concept seems simply insane. For God sakes, Firaxis! Civ3 is like a winning lottery ticket and you're shoving it in the sock drawer. Anyway, that's my take on this. Not that it matters. Brian is gone. Civ3 will eventually be made, but it's going to be really fun to see if Firaxis made the right decisions...
Rumor has it that Brian hasn't been in the office for several weeks (actually, this is pretty much a fact). As far back as when we sent version 2 of the list I had already gotten some hints that he wasn't around. So was there already a problem months ago?
I think Brian was just trying to do what he did with Civ2. Do you remember how he made that game basically on his own? He went to England and sent periodic updates back to Sid. Amazing! So it would stand to reason that he'd try the same approach with Civ3. Of course, things are quite different now that Firaxis is a "real" company...
What I mean by that is Firaxis may well be falling into a worn-out trap for young companies, namely over-reaching. Do you guys remember Trilobyte? Long story short: They came out with 7th Guest, made millions, and then spent money and chased silly projects like crazy. They went bankrupt. Is this happening with Firaxis?
I don't really think it's that bad, but I do think that Brian left primarily because he no longer shares the same vision with Sid and where the company should go. Think about it from Brian's point of view: Civ is the perhaps the greatest TBS in gaming history. He took it well beyond expectations with Civ2. And now the opportunity to make a Civ3 is here. Keep in mind, too, that Civ was "stolen" from them by Activision to make CtP, but now the chance is back in home court. If there were ever a cash cow and the opportunity to solidify your company's reputation, surely Civ3 would be it.
But look at the Firaxis web site. Do you see Civ3 promoted there? No. What do you see? Dinos. To me, the message is pretty clear: Sid's baby gets top-billing while Civ3 is left to cook in the background virtually undiscussed. Make no mistakes. Sid runs Firaxis, and if he wants Dinos, he gets Dinos.
So instead of putting a full effort into Civ3, which is guranteed money, Firaxis under Sid's leadership has chosen to "diversify" and push his own projects, not only Dinos, but also the on-line push of SMA! All this, mind you, with a reportedly small staff, a staff which must be working on all cylinders these days to keep up with such a workload. Of course, if it all comes together, Sid and Firaxis look like geniuses. But these are the first signs of a young company so drunk on its own early success that it finds itself with more money and enthusiasm than good business sense. Then again, maybe these are bold steps leading to a higher level?
If you ask me, they should have spotlighted Civ3 long ago and poured their hearts and souls into it, making a 2000 released date probable instead of impossible. Sid's "Next Big Thing" should not have taken that spotlight and drained the company's resources away from a game that is going to sell itself. So what if Sid is sick of the series, if that's that case. The market is starving for a great Civ3. Common sense dictates they should have realized that.
Frankly, I don't give a spit about dinosaurs, and maybe you are like I am in that regard. Even if Dino's end up being a great game, it's still, well, about dinosaurs. It's not a subject I can easily identify with. It's about as foreign to me as mind worms, which, incidentally, I hated with a passion. It has been Civ's recognizable TBS history that has drawn in so many people. But Dinos? Sid himself says he got the idea from his son. No doubt a bunch of kids will pull the game from the shelves, and maybe schools will buy it by the truckloads. But I'll take a good long time before I even consider buying a game about Dinos. But that's just me. If I want a good TBS, I'll keep playing Civ2. If I want a good RTS, I'll keep playing Age of Kings.
I believe Brian looked at this writing on the wall and found that he wasn't being given enough to work with, that Firaxis was Sid's kingdom, and that Civ3 was NOT the top priority. Given those circumstances, I think I would have left Firaxis as well. Who knows. Maybe it will all work out and Sid will once again look like a hero.
But to delay Civ3 and push an untried concept seems simply insane. For God sakes, Firaxis! Civ3 is like a winning lottery ticket and you're shoving it in the sock drawer. Anyway, that's my take on this. Not that it matters. Brian is gone. Civ3 will eventually be made, but it's going to be really fun to see if Firaxis made the right decisions...
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