First of all, the game has stability issues in winXP, even after the patch was installed.
New units suggested:
Air:
1)Tu-95 Bomber (For Russia-they can't fly B-52s, for God's sake!)
2)Airborne Artillery (Tu-22s, B-52s with missiles-strong against defenses, firing range slightly longer than the SAM sites, more expensive than the normal bomber, with a slightly shorter flight time-this plane would force the enemies to build more fighters)
3)Nuclear or chemical bombers (Far more expensive than the average bomber, with the same range and speed, and of course 1 nuke per plane)
4)Air refuelling aircraft (reduce the bombers' flight range, and add these planes, Ibelieve they'll make the game harder-people will have to think more of the way they attack, defend or even build their units)
5)WW1 bomber (why weren't they included?)
Sea:
1)WW2 style carriers for the modern age
2)Ballistic subs (nuclear and normal missiles-of course with the right price)
Improvements suggested:
1)Try to give to each nation some units that correspond to their real armies (for example MiG-21s or MiG-29s for China and Korea)
2)Increase the population limit a little more (max 300 + 50 with the Colossus)
3)Improve the way the bombers turn, as well as their speed
4)Add power plants-how do these SAMs work? with petroleum? Also, a power bar like the one in CnC: Generals would be useful (but in order to avoid making the game more complicated, the PPs would produce enough energy to support a Major City with all the Civ buildings around it).
5)If possible, improve the textures a little, as everything looks a little cartoonish
I've finished my little wishlist. If anyone in the RoN team reads that message, please try to include some of these features in the game. Also, don't add the USA as a nation (I don't have anything against them, it just isn't historically correct).
New units suggested:
Air:
1)Tu-95 Bomber (For Russia-they can't fly B-52s, for God's sake!)
2)Airborne Artillery (Tu-22s, B-52s with missiles-strong against defenses, firing range slightly longer than the SAM sites, more expensive than the normal bomber, with a slightly shorter flight time-this plane would force the enemies to build more fighters)
3)Nuclear or chemical bombers (Far more expensive than the average bomber, with the same range and speed, and of course 1 nuke per plane)
4)Air refuelling aircraft (reduce the bombers' flight range, and add these planes, Ibelieve they'll make the game harder-people will have to think more of the way they attack, defend or even build their units)
5)WW1 bomber (why weren't they included?)
Sea:
1)WW2 style carriers for the modern age
2)Ballistic subs (nuclear and normal missiles-of course with the right price)
Improvements suggested:
1)Try to give to each nation some units that correspond to their real armies (for example MiG-21s or MiG-29s for China and Korea)
2)Increase the population limit a little more (max 300 + 50 with the Colossus)
3)Improve the way the bombers turn, as well as their speed
4)Add power plants-how do these SAMs work? with petroleum? Also, a power bar like the one in CnC: Generals would be useful (but in order to avoid making the game more complicated, the PPs would produce enough energy to support a Major City with all the Civ buildings around it).
5)If possible, improve the textures a little, as everything looks a little cartoonish
I've finished my little wishlist. If anyone in the RoN team reads that message, please try to include some of these features in the game. Also, don't add the USA as a nation (I don't have anything against them, it just isn't historically correct).
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