Hey guys,
What I would like to do is play some kinda sound or whatever during a battle and such, or a cutscene when two units meet up or some trigger happens.
My question is,
Is there a way to make the units stop fighting unit the sounds or people speaking are finished?
I have been looking at the scripting editor for sometime now and I haven't been able to come up with the combo that would make that work.
To tell you the truth I do not even know if it is possible.
I thought this command
field_battle_disabled()
would have done it. I am either not using it properly or that is the wrong command I am looking for.
So if anybody can help me that would be great!
Thanks
What I would like to do is play some kinda sound or whatever during a battle and such, or a cutscene when two units meet up or some trigger happens.
My question is,
Is there a way to make the units stop fighting unit the sounds or people speaking are finished?
I have been looking at the scripting editor for sometime now and I haven't been able to come up with the combo that would make that work.
To tell you the truth I do not even know if it is possible.
I thought this command
field_battle_disabled()
would have done it. I am either not using it properly or that is the wrong command I am looking for.
So if anybody can help me that would be great!
Thanks
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