oh i doubt a static wall object would be too CPU intensive.
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oh i doubt a static wall object would be too CPU intensive.I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
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They don't have to implement walls like AoE.Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..
Look, I just don't anymore, okay?
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They could have dynamic walls that conform to the buildings in your city radius. So if I build a market outside of the wall, the wall updates to include the market. It could be an effect that stops after a certain age, which would give the "old city"/"new city" look (and might provide impetus to build your infrasructure up early)----
"I never let my schooling get in the way of my education" -Mark Twain
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modern cities could have tank trap moats and trenchs around them in wartime. That would be cool.Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..
Look, I just don't anymore, okay?
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