I always build as many markets as posible because i always get colossus, so i need the extra weatlh income to make it worthwhile :P
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Benefits of Multiple Markets
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Reasons for making multiple markets:
Increase trade route wealth
+35 Wealth bonus on building completion
+10 wealth per 30 sec
Reason not to:
Costs extra resources
You decide. Me, I make markets in every town, particularly early on, when wealth is hard to get. Wood is easy to get.
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My philosophy is that turning static resources into increased economy is worthwhile.
A market costs a fixed amount, but returns 35 w and +10 w, and adds +2 w (?) to caravans, potentially being even more as more caravans are added and as you advance through the ages.
In 5 mintues time, that measly little market has returned at least 150 w all by itself. I call that a good bargain.
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That is correct - resource buildings give completion bonuses. For the market it's 35 W. For the temple it's 25 W
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"I am pretty sure that the Market does not give a completion bonus, but I will have to check to make sure."
When you check, you'll find out how wrong you are :-)
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The first thing I do after founding a new city is create a market, temple, and university. It would be a waste not to.
Can you build multiple markets in the same city and still get the +10 or whatever it is after upgrades?To us, it is the BEAST.
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if your worried about wealth in the early ages then go get a huge stockpile of timber or food, and just sell it for more wealth.
Like if you get a good timber start in a game then sell it. Not all at once though, you will just be wasting your timber. Just get as much wealth as you need by selling your timber, wait for the amount of weath you get to rise up again and then sell. If you repeat that until you get a couple more citys and routes, then you shouldnt really have a problem with wealth in the early ages.
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