Patch 2 has been released to MS for testing in all languages. The auto-update and the stand-alone patches will be released simultaneously. My guess is that it will be about 1 week before the patch is live but that is STRICTLY a guess. We will keep you posted.
Some of the changes/fixes include:
* MP Lag seems to be fixed even for severe clock drift. By the way, 8-player games over actual 56k modems have worked fine in our tests. The major MP lag issue was not related to network bandwidth.
* The major issues with hosting behind a NAT have been fixed.
* MP ratings are fixed. Ratings will be reset as the current ones are not meaningful.
* CtW crash related to 16-bit vs 32-bit color on battle loading has been fixed.
* GameSpy Arcade and the in-game matchmaking services are now compatible.
* You can now check for updates without going into GameSpy.
* Chat message are now white with only the player name colored.
* Armageddon does not happen in "Sandbox" mode (1-player).
* Additional anti-cheat protection.
* Much better support for pre-prelease patch testing.
* Fixed ping-sorting for in-game matchmaking.
* Added a semi-documented way of adjusting the colors as requested by some colorblind players. Thanks to Ike for putting it in and providing a sample set of colors.
Items on the semi-immediate horizon:
* Optional auto-matchmaking for MP games. As with all things, suggestions are welcome here.
* MP save games.
* Cross-version compatibility for recorded games. Hold onto your favorite games.
* In-game support for MODs, including MP.
* Support for MP scenarios and scripts.
* Additional setup options possible such as the ability to play nuke-free games.
* Observer-mode support for GameSpy.
J
Some of the changes/fixes include:
* MP Lag seems to be fixed even for severe clock drift. By the way, 8-player games over actual 56k modems have worked fine in our tests. The major MP lag issue was not related to network bandwidth.
* The major issues with hosting behind a NAT have been fixed.
* MP ratings are fixed. Ratings will be reset as the current ones are not meaningful.
* CtW crash related to 16-bit vs 32-bit color on battle loading has been fixed.
* GameSpy Arcade and the in-game matchmaking services are now compatible.
* You can now check for updates without going into GameSpy.
* Chat message are now white with only the player name colored.
* Armageddon does not happen in "Sandbox" mode (1-player).
* Additional anti-cheat protection.
* Much better support for pre-prelease patch testing.
* Fixed ping-sorting for in-game matchmaking.
* Added a semi-documented way of adjusting the colors as requested by some colorblind players. Thanks to Ike for putting it in and providing a sample set of colors.
Items on the semi-immediate horizon:
* Optional auto-matchmaking for MP games. As with all things, suggestions are welcome here.
* MP save games.
* Cross-version compatibility for recorded games. Hold onto your favorite games.
* In-game support for MODs, including MP.
* Support for MP scenarios and scripts.
* Additional setup options possible such as the ability to play nuke-free games.
* Observer-mode support for GameSpy.
J
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