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TO BHG: Moving Your Capital

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  • TO BHG: Moving Your Capital

    Please, I beg of you, allow us to move our capital.

    whether it be a seperate building, or an upgrade to a city, whatever.

    im saying this because nearly everybody plays with capital elimination on, which i happen to loathe.

    sure, it speeds up the game. it makes sense. i understand.

    but, if i have a ton of resources, enough to rebuild myself and launch a counter offensive, why should i be forced to take back my capital in 5 minutes?

    if i have suffiennt resources and time, i should be able to move my capital, and dodge the timer.

    i'm not saying it should be EASY to move it, you could make it really expensive and slow (but it would have to fit into the time limit, of course).

    you could make it so you can only move the capital when you lose your old one, but it would be cool if you could move it while you're not at war either, for defensive purposes
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

  • #2
    Last edited by One_Dead_Villy; May 27, 2003, 19:34.
    Are you down with ODV?

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    • #3
      i host my own and turn capitol elim off....

      else i just make sure i defend my capitol...but ya a way to designate a new capitol would be good.
      Are you down with ODV?

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      • #4
        Yeah but,
        sure, it speeds up the game. it makes sense. i understand
        I just played a game were one of the players killed my Capitol. They were an Adge ahead of me and destroyed it with nukes. If I was able to move it, I still would've lost, it merely kept the game quick and interesting.

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        • #5
          If you could move your capitol, then what would be the point of capitol elimination?

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          • #6
            Originally posted by Anun Ik Oba
            If you could move your capitol, then what would be the point of capitol elimination?
            If it is expensive enough, you're unlickely to pull it off a second time. I do see some value in being able to do this (at least once)
            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
            Then why call him God? - Epicurus

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            • #7
              If you've got the resourses to move your capitol and reset yourself up (before he moves on and takes over the rest of your nation) you should certainly have the resourses to build an army and take back that capitol in 5 minutes. Sheesh, it takes 2-3 mins max to build an army in this game (with all the apropriate upgrades of course).
              "I just nuked some poor bastard still in the Enlightenment age. that radioactive mushroom cloud sure enlightened his ass."
              - UberKruX

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              • #8
                in reality

                many nations have lost their capitols yet strive today.
                sdaf

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                • #9
                  as stated above, it would also be handy to be able to move your capital to a safer location, before it even became threatened.
                  "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                  - Ender, from Ender's Game by Orson Scott Card

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                  • #10
                    as stated above, it would also be handy to be able to move your capital to a safer location, before it even became threatened.
                    True in some certain, rare cases.

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                    • #11
                      Moving capitol, yes this could work but I would like to see it as a proactive feature not as a reactive feature. It should not be possible to make a capitol move to slip out from under the retake capitol timer. However, it would be nice to move the capitol designation to a more protected position in your territory at times, but this is something that should take a long time, say seven or eight minutes and all players would receive notification of its new location when the move is complete.

                      Simplest of course is to ask your opponents to play without the capitol recapture timer as a victory condition.
                      i · b · a = 3 · i · e ^ μ

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                      • #12
                        being able to move your capital is a bad idea. it ruins the whole capital victory concept.

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                        • #13
                          Originally posted by wilebill
                          It should not be possible to make a capitol move to slip out from under the retake capitol timer.
                          Agreed. It would only work if you have to finish the research (or whatever) before the attack. And if the research is long and expensive, it should be a risky choice. So, it should really only be worthwhile if your original capital is in a bad spot.

                          otoh, that would sorta nullify the point of the 'warring states' map....

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                          • #14
                            well if u wernt such an economic git then u might get forces to defend ur capitols!!!!
                            Bleh

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                            • #15
                              Originally posted by Bru|seR
                              well if u wernt such an economic git then u might get forces to defend ur capitols!!!!
                              maxed food limit, troops in the middle of an enemy invasion, thats where i found myself.
                              "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                              - Ender, from Ender's Game by Orson Scott Card

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