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Who Wants A Real Civ-like Mod?

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  • #31
    AWESOME! Great work!

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    • #32
      Haha. Well encouragement all the same. Considering how much better you made C3 I don't mind waiting.

      For all BHG sells this as an TBS meets and RTS it really is just AOK without the anoying microing and with way cooler features. It is the RTS skills that wins the game, not the TBS skills.

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      • #33
        Sn00py, you seem to have misunderstood my cave question. I meant, when a person plays a Quick Battle Solo game of RoN, what is the importance of your 'cave'? Is it the starting point of the new nation, a garrison of sorts, something completely different, or a joke to fool poor idiots like me.

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        • #34
          oh its the starting point
          be free

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          • #35
            The cave is where your adoring citizens build you a castle right? Like civ?

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            • #36
              By "starting point" Sn00py, do you mean your citizens emergeth from the cave, or they just appear next to the cave and start builidng your empire? Another question, how many resources will you start off with, and what buildings will a player be allowed to build at the start of the game?

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              • #37
                a castle? If I know what you are thinking, then yes.

                and yes XBob, your citizens emerge from the cave.

                I'm not sure about resources or buildings just yet.
                be free

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                • #38
                  Any idea when it will be ready? An estimate would be nice, so I know when I´m going to buy RoN
                  The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power.

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                  • #39
                    yes...after having played the trial version, i am realizing how awesome a scaled-down, slower version of the game would be.

                    please...keep up your work...this mod will be excellent.

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                    • #40
                      no idea carlos, i'm not even sure if some of the things I want to do are possible
                      be free

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                      • #41
                        pretty cool with the simcity graphics, but maybe a bit mismatched with other units and buildings
                        Are you down with ODV?

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                        • #42
                          i think slowing down the tech tree and game speeds, as discussed in other threads will do this mod lots of good. think about it.

                          maybe you (/we, if you want to share credit with the rest of us) should also line up what do we expect from this mod?

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                          • #43
                            yes well a total conversion mod should be a group effort...each person doing their own part ....

                            i posted on another thread about a system for integrating multiple mods into a one, rather then straight file swapping mod.
                            Are you down with ODV?

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                            • #44
                              ODV: I will have to change all the buildings, but you're right about the simcity graphics, they don't fit; but I just wanted to see what a city-scaped graphic would look before I attempted to do the real work.


                              Joining as a team doesn't bother me, but I hope that our ideas don't conflict
                              be free

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                              • #45
                                well u have to pick the right team i suppose .ie) people who are willing to compromise, but nothing wrong with variation on a total conversion mod to satisfy every member. it more about sharing knowledge and learning the ropes of modding this game. someone jhas to be in charge of course, to set the overall aim of the mod, and what sort of principal they wish to follow as far as a mod. Like for civ mod, is the idea to create a mod that is as close as possible to civ. or just tried to be in terms of only select elements etc? Is the idea also to add more realism, at the expense of other factors like gameplay/balance possibly. That has to be at least planned out ahead of time, so that u only get people on the team that has the same overall vision before joining.
                                Are you down with ODV?

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