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The General's Ambush Ability

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  • #16
    Because they are invisible, and won't attack until you tell them to.

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    • #17


      I need more than that though. You don't help so much but thank you.

      In addition, I at times during the campaign have set my attacking forces to ambush and advanced them towards enemy troops, and they are attacked as if they were visible.

      Maybe I don't understand how to use this.

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      • #18
        Originally posted by Axehilt
        If you couldn't move your units while cloaked in ambush, the ability would be drastically less useful - even if it lasted indefinitely until those units moved.

        The time limit is increased dramatically as you research General/Spy upgrades at the Fort (secondary tech line, hotkey: B).


        Axehilt - Do you by chance know the time increases?

        Thanks,

        L.

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        • #19
          It sounds like you may be confusing ambush and entrench, two different abilities the general has. Ambush makes your troops invisible to the enemy, so the enemy won't attack you. And I believe, thought I'm not certain, that while in ambush mode your troops won't attack the enemy until you give the order. Entrench makes your troops tougher (raises their armor rating I think). However if you move you lose the entrenchment benefit.
          Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.

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          • #20
            NOOOOOOOOOOO!!!!

            haha i kid

            But seriously, I am not getting them confused.
            I was attempting to use them simultaneously. I first set the infantry to entrench, then I set them to ambush, so that the enemy will run into an entrenchment without seeing it until they are too close to retreat.

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            • #21
              Hmmm - that's interesting. Since they're in ambush, I think they won't attack until you give the order. But clicking on a target for them to attack will probably also cause them to move at least a little bit, cancelling the entrenchment. Does anyone else know if there is a way around this dilemna?
              Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.

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              • #22
                Originally posted by Leaper
                Axehilt - Do you by chance know the time increases?
                Hmm, not offhand. I want to say it goes from 30 seconds and is increased about 30 seconds per upgrade (up to a max of around 2 minutes perhaps?). I'm not sure that's exactly how it progresses though.

                It's a good idea in general to get those General upgrades, simply because it increases the radius of their abilities.

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                • #23
                  I believe I have found a solution now.
                  I select only the generals and click "Halt" or "Stop", I forget which but they are a hand with a sign behind it I think, I'm not sure. This cancels Ambush setting, and then my troops open fire.

                  A good strategy, yes?

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                  • #24
                    Yes, and what's more ... it's an actual ambush!
                    _/\ C
                    Sturgeon's Law: 90% of everything is crud.

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                    • #25
                      What stance where your troops in? (Agressive, defensive, etc..)

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                      • #26
                        I do not know -- whatever the default is for that stage.
                        (Skill Tests, Tactics)

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                        • #27
                          Nevermind.
                          I tried doing the halt thing again, no luck this time. Maybe the last time the ambush-timer just happened to run out at the same moment.
                          I guess I'll never get the hang of it.

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                          • #28
                            Have your entrenched units in a stand ground posture.

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