Im in the UK, so maybe thats the problem
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Patch is Up
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the following from graham somers (many thanks!)
Currently the patch is only available through our auto-patching
process via in-game matchmaking, but a downloadable version should be
available down the road. The big question is no doubt, "What has been
updated?". Here is a run down on the additions and fixes from the patch.
You'll notice that improvements to in-game matchmaking and the Scenario
Editor are a main focus of our efforts in this update --
Rise of Nations changelist for version 01.14.05.0902 (retail patch 1)
- GAMESPY: Settings no longer locked in setupwin.
- GAMESPY: Lockable/unlockable game settings.
- GAMESPY: auto-kick ignored players, display host in green
- GAMESPY: Fix to peerIsReady when not in staging room.
- GAMESPY: Using player name passed from Arcade.
- GAMESPY: Fix to status text on popup for players.
- GAMESPY: Check for player ready relative to arcade.
- GAMESPY: Resetting focus to editbox when dialogs are closed, so that
accidentaly pressing spacebar won't kick the player out
- GAMESPY: Removed ping beside player's name (now found in mouseover text)
- GAMESPY: Fixed setupwin not taking gamespy requests.
- GAMESPY: "Add to buddy list" popup keeping modality when launching fix
- GAMESPY: Refreshing ids in player listbox when entering and leaving rooms
- GAMESPY: Profiles that are ignored are removed from your buddy list
- GAMESPY: Group chat persisted when entering and leaving rooms
- GAMESPY: Switching lobbies does not clear chat buffers
- GAMESPY: Short map names added
- GAMESPY: Long nicknames cropped in player listbox
- GAMESPY: (LOC) Buddy list requests now in the language of the player
receiving the request, rather than the one sending it.
- GAMESPY: Icon for locked/unlocked game settings.
- GAMESPY: various sorting and other UI fixes
- ScenarioEditor: Pack state persisted in scenarios
- ScenarioEditor: Added Groups::clear() when creating new map
- ScenarioEditor: Fixed fighter bomber queue crash
- ScenarioEditor: unqueuing units no longer trashes resources.
- ScenarioEditor: Disabling "create unit" buttons when the leader does not
have enough tech to create the unit
- ScenarioEditor: Some type editor values should be able to be reset to zero
- ScenarioEditor: Line of Sight max limit added
- ScenarioEditor: limits for max_range and armor
- ScenarioEditor: Rush rules now work in scenarios
- ScenarioEditor: fix for crashes when re-initing or clearing all in scen
editor when mine placed on mountain
- ScenarioFunctions: Increasing the # of script timers
- ScriptFunctions: Added sniper ability to script functions
- ScriptFunctions: Gaining non-unit techs now also gains all prerequisites
- CTW: overrun and card bug fixes
- CTW: purchasing territories fix, cheat key fix
- CTW: replay bug fixed
- CTW: crash fix
- fix script function has_cast_order to get sniping for scenarios working
- fix AI taunts directed toward other teams
- fix AI taunts when sound is disabled
- fix unpacking siege in scen editor
- fix to packet padding in MP (chat).
- fix crash bug in scenario loading
- fix for turkish merchants
- fix for save/load of units that were available but didn't actually exist
in the world.
- rivers now try to connect out to edge of world if possible, so they don't
just hang 1/2 wcoord inland, esp for scen editor
- Fixed OOS for alt+tab on Win98
- Added a text to rendermanager, added some emoticons
- Script bug fixes with use of find_capital
- Various anti-cheat fixes
- Removed unreferenced anims, added some siege mortar crew default
animations
- ALL VERSIONS: Fix to possible infinite loops in ifacerendermanager tiling.
Co-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog
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I can't get the network to work. This is the only game I've had troubles with.Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
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Ridiculous !
The game froze up and corrupted the registry on my internet machine and is prone to crash on the other where it does load!
So here I am on a backup of the master HD of my internet machine to get a patch and this?
Bizarromundo!'Blood will run'
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Originally posted by olaf
Direct download link yet? Kind of ridiculous for there not to be.
olaf
for information on how to do it until they get a proper file goingEU questions? try here:-
http://www.europa-universalis.com/forum/
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