Has anyone with a firewall/nat setup successfully hosted a multiplayer game with the in-game multiplayer menu?
There are ports listed in the options menu, and I opened those up, both as tcp and udp, but hosting still doesn't work.
The faq also says that there are problems with NAT when using the out-of-game gamespy program with ron, and then suggests to use the in-game multiplayer menu.
Any ideas?
There are ports listed in the options menu, and I opened those up, both as tcp and udp, but hosting still doesn't work.
The faq also says that there are problems with NAT when using the out-of-game gamespy program with ron, and then suggests to use the in-game multiplayer menu.
Any ideas?
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