This is something GoblinToe brought up that I hope BHG is aware of. I am not sure if infinate queuing is MEANT to be turned off automatically when you run out of resources or the building is attacked. Actually, I am not even sure if this is true, but I will assume it is, since GoblinToe probably has no reason to lie about it.
Please fix this. This seems like it would be very easy to fix, and in my humble opinion should be.
I also have a question for anyone (most likely the developers) who might know this:
If I am in the age right before industrial, and I load up on cavalry, then hit industrial and all the cavalry turn into tanks, I just saved a buttload of oil expenses, correct? I haven't checked into this, but maybe it would make more sense to stagger the cost of going to industrial based on the amount of would-be tanks you have. Otherwise, and correct me if I'm wrong, everyone will be loading up on horses right before they click the age advance to industrial to get "free" tanks. Do I have my ages right here, and am I making any sense with this question?
Thanks. I am really liking the game so far.
~ Leaper
Please fix this. This seems like it would be very easy to fix, and in my humble opinion should be.
I also have a question for anyone (most likely the developers) who might know this:
If I am in the age right before industrial, and I load up on cavalry, then hit industrial and all the cavalry turn into tanks, I just saved a buttload of oil expenses, correct? I haven't checked into this, but maybe it would make more sense to stagger the cost of going to industrial based on the amount of would-be tanks you have. Otherwise, and correct me if I'm wrong, everyone will be loading up on horses right before they click the age advance to industrial to get "free" tanks. Do I have my ages right here, and am I making any sense with this question?
Thanks. I am really liking the game so far.
~ Leaper
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