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my thoughts about MoO3 for you to read

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  • #16
    I agree, 3 years and a half is plenty of time for such a game that requires no breaking through animation or graphisms. The key here was the concept and it's implementation. It shouldnt take so long.

    Given more times I also agree that the game might have been worse, they might have added even more useless features.

    Honestly I would have preffered a Moo 2.5 at 30 bux anytime, and I would pay big money for a MoM 1.5 (Master of Magic). None of the dos emulator I've tried work. A MoM 1.5 for 30 bux, that's the concept. And it shouldnt take that long for a paint job, maybe 6 months.

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