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Buy Moo3, Quicksilver deserves/needs the support

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  • #16
    garg,

    i was replying to peaceniks comment that you quoted in your post.

    While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.

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    • #17
      How about buying MOO3 because it's fun? I never buy a game to support anyone.

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      • #18
        Originally posted by vee4473
        garg,

        i was replying to peaceniks comment that you quoted in your post.

        Lol, I am sorry!

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        • #19
          Developers form and disband like rock bands. The talent never goes away, and in fact, it's a good thing, because you get different combinations all the time. For a while, you had the combo of Sid Meier and Brian Reynolds - they've "split" and now they get to work with new partners.

          Think of it as game developer DNA exchange.

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          • #20
            hey isnt QS working with the military on some command simulator, if i am correct would they still need the support?
            "Dont move or ill shoot you full of... little yellow bolts of light!" -John Crichton, astronaut and scientist

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            • #21
              I won't buy it to support a corporation but I'd throw fifty bucks down to support the genre.

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              • #22
                Moot point now, did my taxes this weekend and I ain't buying anything for about 6 months...

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                • #23
                  I won't buy it to support a corporation but I'd throw fifty bucks down to support the genre.
                  IMHO that sends exactly the _wrong_ message. If developers get away with bad games, the games get worse and worse until nothing is left of the genre except rip-offs. Rather grin and bear a dry period, while you hold back the money for the monster title which revives the genre. Would Baldur's Gate have happened if crappy RPGs sold enough copies?

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                  • #24
                    Supporting the genre doesn't necessarily mean supporting bad games. I've spent money on average games for genres I enjoy because sometimes these games have new ideas that will work in a better implementation. This goes for anything; books, games, movies. And I agree, supporting bad games sends the wrong message to publishers and developers alike. I just don't believe this will be the case this time. Would Balder's Gate have been made if we hadn't invested all our money over the years in crappy TSR D&D games?

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                    • #25
                      Good point.

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